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Old 01-03-2019, 02:38 AM   #8 (permalink)
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Join Date: Aug 2015
Location: Aalborg
Posts: 7,634
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Interesting. I can't say I share that perspective, but I kinda get what you mean and I respect that. But I still want to ask a hypothetical question:

Let's say there's this game coming out that you end up playing and it turns out to be both huge and the greatest game ever in most ways. There's a lot to do in the game, but 100% completion will take at least 100 hours. As it turns out, despite how awesome the game is, about 10% of the tasks needed for 100% completion are unimaginably tedious. Aggravating, tedious, boring as hell. And they'll take a collective 10 hours to get done.
These last 10% are off the main path of the game so playing through the main content is still amazing and flawlessly designed, but those 10% extra tasks are somehow total ass because the studio had to ship early. Or maybe they let their intern design some side missions.

Would you still do it? And find it worthwhile?

For me, that answer would be a definite no, but I'm curious what you would say.
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