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Zum Henker Defätist!!
Join Date: Jan 2011
Location: Beating GNR at DDR and keying Axl's new car
Posts: 48,199
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And StarCraft is definitely more complex than C&C, which is a much more casual friendly series. Each of the three factions plays completely differently, from unit and building types to how you build... everything. So you almost have to learn three games at once if you want to be at all good with more than just one race. The mechanics are also more subtle and hard to master. For example, in C&C you can queue up units to be built and forget about them until they're done, but in SC, while you can still queue up units, it automatically takes resources for each unit queued even if they're not being built yet, unlike C&C. So it's bad strategy to queue up units since that will be money that is not being used that could go to other things, meaning that you have to be Johnny-on-the-spot with remembering to build units constantly, meaning that you have to constantly shift your attention from the other million things you have to be doing at any one time in order to check on your build times, meaning that you have to hotkey your unit-producing structures to save all the time you would otherwise waste on manually checking them, and then you have to learn how to do all this by instinct. I'd tell you how satisfying it feels to finally get that **** down, but I'm still hopelessly terrible ATM.
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