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#551 (permalink) |
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Join Date: Dec 2010
Posts: 13,153
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![]() ![]() Every now and again, I will take a stroll through my Steam queue to see what might pop out as something I'd like to play. The nice thing about owning a lot of games on Steam is the fact that my queue is always filled with so many interesting and different titles that there's usually always one thing that I find that I want. I do this every now and again, and right now I've sifted through about 191 different games that have come through my queue, probably 1 or 2 of which I've actually played. Which is unfortunate since the only reason I don't buy more is because I'm usually already in the middle of a game while I look through the queue. So it never feels justified. The queue does change each time you look through it, and I think it's a daily thing? I'm not sure. But if you're curious about what Steam might want to recommend, definitely check out your queue. Currently as of 8/11/2018, this is what my queue brought up that I found interesting. Not necessarily played yet, but they're interesting enough to make my wishlist: ![]() Astroneer I've seen a lot of gameplay of this game, and unfortunately it doesn't really seem like my kind of thing. The reason I'm posting about it though is because the game does have a lot to offer for those that are heavily into the space exploration thing. Besides, I already have No Man's Sky, so I don't need a downgrade at the moment. Not that Astroneer is bad. No Man's Sky is just infinitely better. ![]() TerraTech Yet another game I've not bothered to play, but a game that piqued my interest when it showed up on Youtube from several Youtubers. I'm not too sure what the whole point of the game is, but apparently if you love lego style games with guns, this is the game for you. I'll probably check it out. It'll make my wishlist for sure. ![]() Rend Didn't even know this game existed until it just showed up in my queue. To me, Rend looks like just another team survival or solo survival game. However, based on the screenshots, the game looks pretty neat. And perhaps fun. I'll add this to my wishlist as well. I may actually buy it at some point. ![]() Morrowind [Game of the Year Edition] Believe it or not, I've never had this show up on my queue. I may just have to get it. But again, I've already got a game that I'm putting a lot of time into so this would just be gathering dust. I'll add it to my wishlist though because maybe it's time to complete the entire Elder Scrolls series before the next one comes out. Maybe. We'll see. That's it for the queue today. I'll post about the queue again once it refreshes and has a ton of other games for me to look into. But yeah, that was actually a ton of fun. Allows me to potentially see a new game I'd like to play. But anyway, back to Monster Hunter World. |
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#552 (permalink) |
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Join Date: Dec 2010
Posts: 13,153
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![]() ![]() Monster Hunter World I've been talking about this game a lot lately, and that's due to the fact that not only did it just come out for PC, I've also been playing nothing but this game since it came out. I've already accumulated 10 hours of actual playtime in the game already. I've upgraded my equipment several times, and I've learned more and more of the mechanics and everything that goes into a Monster Hunter game. I gotta say, I'm impressed. Let's preface this by saying that I have actually never played a Monster Hunter game before this one, and I know the developers were trying to make this one as accessible as they could while also maintaining the Monster Hunter magic. Well, from what I can tell, I've not only been able to learn the games mechanics over time, the game really does feel like what it's going for. Just head to head monster fighting action. I know there are a lot of die hard fans out there that have been on the fence with this game. Fair enough, I know how that feels, for sure. However, for a first timer to the series, Monster Hunter World delivers everything it needs to deliver in order to occupy my time and mind. Something I've really grown attached to right away is the sense of progression every single time you play. I've done about 10 or so sessions of a few hours at a time of this game, and each time, I feel like I accomplished something. Whether it's just going out and collection items on an expedition, or just taking a quest to fight two Great Jagras, the thrill is there either way. It never seems to run stale, and each time you take a quest, you discover something new. And of course, you're probably wondering about the combat in the game, right? Well yeah, I was curious about how I would get used to the combat especially since I'd never played any game before it before. I have to say, not only is the combat super responsive, it gives you the sense of impact that you want to feel when fighting monsters this big. Sure there are a few times where you get caught off guard and you get hit a few times, but I've never once felt like it was the games fault. It's got that Dark Souls combat style to it, where dodge rolling is essential. I love that since that's a style of combat that I've been getting used to more and more. While the combat and quest lines are fun, I think one of the most amazing things about this game is the world building. Man, when you're dropped into this game for the first time, you can already tell this game is expansive. And each cutscene brings you to yet another humongous city or world for you to explore. So far, each time I've played, even though I do quests in the same areas right now, I've never felt like the area was repeating itself. Mix that with the quick loading times and never having to go through a loading screen except for when you start your quest. The entire island is open to you and there are literally no cut scenes or loading times in between areas. I've legit spent about 2 or 3 hours just running around the areas that are available and it's so much fun. Here's an idea of what I'm talking about. This is one of the first places you get to in the game. It becomes sort of like your HUB area. Has a smithy and everything. I was thrown back in awe when I saw this for the first time. I had seen it in Twitch streams etc, but to experience it for yourself in ultra high graphics. It's something else. It's known as Astera. Like I said, it acts as a sort of main HUB for the first part of the game. I've loved just wandering around in it. It's like a huge city almost.: ![]() Anyway, to end this off on a high note. I mean, literally. I'm high as ****. But, I'm enjoying my time with Monster Hunter World. For a first timer to the series, I think the game delivers in the best way it can. Sure some of the dialogue and voice acting is not great. But I just turn the voice settings off and it fixes it right away. The equipment system and upgrade system are both fantastic and I can see how people will spend hours grinding to get the better weapons. I love a good grind though. It's not always a bad thing to grind in a game. Especially when both the weapons and armor look dope as ****. It's very stylish and works very well with the overall theme of the game. So yeah, it's good. |
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#553 (permalink) |
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Join Date: Dec 2010
Posts: 13,153
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![]() ![]() Grinding in Video Games No I'm not talking about jumping onto the rails in Tony Hawk's Pro Skater, I'm talking about the kind of grinding in video games that people don't seem to enjoy as much as other people do. Hell, there seems to be a bit of a stigma revolving around grinding. Lots of games do it. Lots of games do it well. And lots of games don't do it particularly well. However in this case, I felt that talking about the games that either do it well or not well wouldn't be as productive as talking about my personal thoughts about grinding in video games as a whole, and not try to sugarcoat it with game titles. So, yeah. Grinding. What do I think of it? How do I feel about it? Well, for me it depends on the game. Like I said earlier, some games have done it well, some haven't. What exactly do I mean? Well, some games require you to grind by killing monsters in certain areas and working your way up a skill tree be it with weapons, armor, etc. That's what Monster Hunter World does. That's what Skyrim does. That's what Middle Earth: Shadow of War does. The more you do it, the stronger you get. That's how it should be in my opinion. Grdinging shouldn't be all about levels and getting everything to the highest level you can. Now, that's also a really great concept as well and it's used usually alongside the grind for better equipment. But, still. A lot of games decide that the leveling system is the way to go. That's not always the case. Skyrim for example. Instead of being held down by a certain level, you are instead able to just take on as many dragons you want, grind your smithing levels, and get better equipment while doing so. That's a perfect example of a game using both in the best ways. Monster Hunter World, while it does have a hunter level etc, it doesn't keep you from getting better equipment. Hell, if you think you're good enough, you can straight up fight the tougher monsters to get the better loot. That's what I did once or twice. I've killed monsters in the tougher parts of the game, and yes, they are ****ing difficult. Sometimes I just get really lucky. That, and certain weapons are really good. I use the Insect Glaive more than anything, but the hammer weapons are also really good. ![]() Probably my favorite weapon right now to be honest. It's really good and allows for some awesome packed combos. I've trailed off a little bit, so what's my whole point? Well, grinding in video games really shouldn't always be seen as a negative thing. In some cases, it's actually a lot of fun. I personally enjoy a good grind in a video games. Because not only does it allow me to spend more time in the game that I like, it also lets me discover more things while I grind for the weapon or armor that I'm trying to get. And it pushes exploration as well. You wouldn't really have the urge to explore an open world unless there was a reason to do it. Certain kinds of grinding benefit an open world. For instance, fighting the tougher and tougher monsters in Monster Hunter World push you to explore the entire island, and not just stay where you are comfortable. I guess you could even put the Fallout games in this category as they do the same thing in some cases. Maybe not as evident, but its there. I don't know. It's always seemed silly to me that people don't like grinding in video games. Why would you not want to spend many hours pushing to get better at the game? Why would you not want to spend as much time in the game that you like as much as possible? I always love putting many hours into video games that I play, and a good grind is very much welcome in those cases. Oh, Warframe is also the God of grinding and I love it. |
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#554 (permalink) |
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Join Date: Dec 2010
Posts: 13,153
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![]() ![]() At this point, this is like the...5th or 6th installment of this part in my journal. I think. I don't remember where I'm at. But the point of these is to just track through time what my most played games are. It's interesting to look back at the others and see what I was really into at the time. And this is also awesome because I started doing this journal several years ago, so seeing my interest through time is really interesting. Anyway, as time goes on, obviously the list gets longer and longer. So here's my current lineup of games that I have put a ton of time into over the past couple months. So here we go: Team Fortress 2: 301 Hours. This game continues to be the most played game in my library, and I don't think that'll come to an end any time soon unless I really dedicate my time to Rocket League again. Which is possible in the near future. Rocket League: 215 Hours. Not entirely surprising as this game is still one of my all time favorites in my entire library. As mentioned before, I haven't really been playing it much these days. But I will probably pick it up again soon. Divinity Original Sin 2: 81 Hours. One of the best gaming experiences I've ever had with a game. I played through it twice, and both times I had an absolute blast. The story is unique, the characters are awesome, and there's just so much to do that you can literally get lost for hours and not even care. Definitely one of my favorite games now. Dead Cells: 57 Hours. Perhaps one of the best side scrolling roguelikes released in a long time. This game continues to be updated, and it's a passion project for the developers, and man it works so well together. I highly recommend this if you're wanting some high action combat mixed with roguelike elements. Middle Earth: Shadow of War: 36 Hours. I'm surprised that this number is so low considering I fully 100% completed this game. But I guess that's also due to the fact that I played nothing but this game for several weeks and got a lot of **** done every time I played. So maybe I did beat it too quickly. Either way, I enjoyed my time with it and I think it's definitely superior to Middle Earth: Shadow of Mordor Divinity Original Sin Enhanced Edition: 24 Hours. Again, not entirely surprising given the name of the game. Beat this one too. Great fun and really cool story. Slay The Spire: 19 Hours. I went through a phase where I just played nothing but Slay The Spire, and man do I miss it. I'd play it more but I have so many other games to play that it just doesn't fit the bill right now. However, I'm keeping it installed because I know I will have a hinkering to play this game, and I'll want it available right away. Monster Hunter World: 14 Hours. I've said plenty about this game already, so if you're interested, just look at my previous posts in my journal. I didn't mention every single one that went from highest to lowest because some I haven't even touched since the last time I included them on these lists, so including them again seems rather pointless. Anyway, this one was fun. I've been playing a **** ton of games lately and I don't see that stopping anytime soon. |
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#555 (permalink) |
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Join Date: Dec 2010
Posts: 13,153
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![]() ![]() One of my favorite things about video game releases, and especially one as big as this one, is the hype. I've always enjoyed checking daily on different sites to see if there's any new confirmed information about the game we are going to receive in the coming months. Whether it's the story, how the game will play, or even a little bit of gameplay to get an idea of what we're getting into. Well, there's been no shortage of info regarding Fallout 76 since Quakecon 2018 was a unanimous success for them and this game. I'd like to touch on a couple of things because maybe not everybody, but I know a lot of people are very excited about Fallout 76, myself included. I mean, a full on multiplayer Fallout game? That's dope. Anyway... Multiplayer in Fallout 76: I know, the big concern over this one is whether or not the game is still going to feel like a traditional Fallout game. And yes, from what I understand it's going to feel like nothing different except for the fact that the other players on the map will act as your NPC's. It's a neat idea and it'll be even more interesting to see it in practice. The other concern over this was whether or not the game is just going to be filled with tons of people and it'll ruin the sense of being alone. Well, Bethesda has that covered as well since they've announced and they had announced this before that the servers are not going to allow for a lot of people. They're quoting maybe dozens of players in a server at a single time. They've stated that they understand that they want players to still feel like they're in a single player Fallout experience. The multiplayer is just meant as an additional perk. So I'm glad they're not just already dead set on making it multiplayer and multiplayer only. They actually think about the player base too. I'm excited to be able to at least see other players playing. Seems cool to watch them experience it too. PvP: Another thing a lot of people were worried about, and myself included, is the addition of PvP in a Fallout setting. Once they announced that the game would be multiplayer, they also added onto the fact that there will also be full on Player vs Player combat. However, the big concern over that was whether or not that was going to ruin the players experience because they were getting killed all the time. Well, Bethesda have of course put certain rules and restrictions in place to allow the player to continuously enjoy playing. Basically what they've done is a bounty system, which I think works extraordinarily well in this case. So say you see a player on the map and you want to walk past them. In this case, the other player may choose to shoot at you and eventually kill you. However that doesn't come with consequences. When you kill somebody in Fallout 76 and the other people didn't engage, if you kill the player that didn't engage, you'll get a bounty on your head. Not only that, but on the games main map, you'll be pointed out with a red star, and everybody who's currently on the map will be able to see you. The other thing is that if you're the player with the bounty, your map will go black and you can't see any other players on the map. So if you're planning on killing someone in Fallout 76, you best be prepared. Quest / Story: This is one that I actually think is really interesting and somewhat of an original idea when it comes to a multiplayer game of sorts. Instead of the game having NPC after NPC with quests and story, instead you'll rely on terminals and other assorted forms of reading etc to give you the story and the quests that you can embark on. Pretty interesting idea because not only does it mean you don't have to deal with annoying NPC's, but it also gives you more reason to explore the world. You wanna find more terminals etc. Cool idea, and again, it'll be cool to see it in practice. Other things that got mentioned were things like the perk system, which will work in a card based way that you can collect throughout the world and apply it to your character. Really cool idea. Excited for that. They also mentioned you can get mutations, and they can be cured or kept. Whatever you decide. Anyway, as the release date gets closer, I'm getting more and more excited. Bethesda really do seem like they're trying to ensure that they keep this a typical Fallout game, and not lose sight of what they're attempting to do. Will be really cool to see how it turns out. |
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#556 (permalink) |
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Join Date: Dec 2010
Posts: 13,153
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I've been playing a lot of Fallout 4 recently because of two reasons: one, I finally decided to get my old save file off my other PC and put it on my new PC. The transfer worked flawlessly and now I have the very first Fallout 4 character I ever made. And the one that I got the furthest with. All my rare items and **** are back. It's awesome. On top of that, I've decided that since I already beat the main story, I'm going to throw on some mods. I've got several different types of power armor mods to be specific. And then to lead all the way back to the point I was initially trying to make. I played for about 2 hours just now fixing up how my power armor is setup in Fallout 4. I had them encased in a little shed in Sanctuary and that didn't feel right. Then for some reason it glitched and deleted all the floors, so I figured it's time to rethink this.
This is what I've come up with. It's nothing spectacular and it's nothing fancy, but it puts all the power armor that I've collected in one place and in the open. The two that are on the grass are both from power armor mods. One of them I forget the name of but the other one is a Liberty Prime power armor set. This is one of my favorite things about this game so I love making it look certain ways. ![]() This is somewhat of an aerial view. ![]() ^These are the two I was referring to earlier. Those are both from mods and they look ****ing fantastic. The ones behind it are the ones on the right side when you're looking at the aerial view. ![]() And this is on the left side of the little subpar no roof shed I made for these things. So yeah, figured it was worth putting here. I'm loving Fallout 4 right now and the more I play it, the more I love it. Still discovering new things. And it's getting me so pumped for Fallout 76. |
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#557 (permalink) |
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Join Date: Dec 2010
Posts: 13,153
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I don't believe I've done this in this journal yet. It's been on my mind since I created the thread exactly like what I'm going to talk about here. However, I figured since I'm talking about Fallout anyway, I may as well give my thoughts on this particular topic. So...
![]() I know, I've been talking about Fallout a lot recently in this journal, but how can I not? I'm putting more time into Fallout 4 recently than I have in a while. Fallout 76 is on the horizon and I'm very excited for that. And, I have the MB Video Game Classics threads going on and that constantly reminds me of games that I love to death. And speaking of which, Fallout 3 and Fallout: New Vegas are two treasures in the Fallout franchise that can never be forgotten or mislead. The thing about these two games is the fact that you are some random lone wanderer, and you're wandering around the post-nuclear war world, be it in Washington D.C. or Las Vegas. What both of these games do exceptionally well is the sense of open-ness, dread, and depression mixed with the technicality of leveling up your character and finding rare weapons. As time progresses, and you play more and more, you start to feel like a super badass. It's genuinely a really fun experience finding all the cool weapons and taking on super mutants and other factions in the process. On the other hand, both Fallout 3 and Fallout: New Vegas have always been the center point of debate in regards to which one is better. Now, there's a lot of ways you could go about this. You can base your opinion on your own experience, or you can base it on how you feel the developers deliver when it comes to how the game is as a whole. I'll probably be going with the former as I always love talking about my own personal experience. A lot of people tend to face these two games off against each other and it's pretty interesting since they are two completely different games. While they've both got the same basic idea and framework, both go about it very differently, and I want to discuss some points. So starting off with Fallout 3, the minute you drop in, your met with a lot of familiar faces and while the tutorial for this game may not be it's strong suit, the real game starts once you leave your vault. The first time I ever played this game, I had no idea what to expect when I go out into the open world, but god damn was I taken back instantly. I remember vividly that there was a small city near where I exited and I could just tell that everything was completely destroyed by the nuclear bomb. The landscapes and all the beaten down buildings really makes for a depressing but invigorating experience. Then you get to the main attraction, the Washington D.C. Mall. I've been to Washington D.C. before so this one really stuck with me throughout the entire game. The subtle soundtrack they have going here really works with the "you're alone in this world and everything is gone" aspect. I love it. Gives me chills every time I talk about it. It's certainly one of my all time favorite "main attractions" in a game. Has the Lincoln Memorial is bad shape, the Washington Memorial same thing, and just a ton of buildings that looked like they could have been flourishing, but instead were taken out by a nuclear bomb. Then you find the White House, or...what's left of it. Which...is nothing. But that's a cool experience in and of itself. Just getting a sort of sense of what it might be life to live in a post-war Washington D.C. really really stuck with me. It filled my entire body with dread but at the same time, filled it with many hours of enjoyment. I love Fallout 3 for everything that it does right, and it truly made for a remarkable first experience. Now, I've said it before and I'll say it again, while I love Fallout 3 to death, I do agree with a lot of other people that Fallout: New Vegas is simply the better game in a lot of ways. Let's just start off right away with it's location. Las Vegas. That's ****ing awesome. I love the whole concept of having a post-war sub par Las Vegas filled with casinos run by different kinds of groups of people. Makes for an interesting set of dialogue between you and them. Plus, I just enjoy exploring all the casinos because there is a lot to explore, and a lot to find. Putting that aside for a second, Fallout: New Vegas also feels quite a bit more complete. But that's not necessarily meant to put down Fallout 3. Fallout 3 had everything it needed to have based on the story etc. However, Fallout: New Vegas has a much more in depth story to rely on, and several factions to also explore, so there's much more to do as a compliment to the game. It's doubly interesting because Fallout: New Vegas was the 2nd game I played in the Fallout series. I started with Fallout 3, and yeah, I still admit that Fallout: New Vegas felt like a much more rich and interesting story. Lots of quests to do as well. And, it is kind of nice to not really feel like you're the only person left on earth. Fallout 3 had that but for good reason. I just love finding people in Fallout: New Vegas because they all have their own little quirks. All the little cities like Goodsprings etc really makes for an interesting overall atmosphere with these other people who are fighting to survive just like you. And also, the Kings. So yeah, great game. And so now at this point I imagine you're probably thinking that I'm going to go with Fallout: New Vegas on this one. However if you've been paying attention, you'd see that in the other thread, I explained the same thing. Fallout 3 takes it every time. Not only because it was my first Fallout game, but I still think it had a much deeper impact on me emotionally while playing it than Fallout: New Vegas did. Again, Fallout: New Vegas is easily the better game, but I gotta give it to Fallout 3 this time. |
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#558 (permalink) |
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Join Date: Dec 2010
Posts: 13,153
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![]() ![]() While I already have a **** ton of games in my backlog, why don't we take a look at the queue. The first time we did this we didn't run into far too many surprises. I don't expect things to change much this time, but we'll see. ![]() Dark Souls II: Scholar Of The First Sin I guess this one is kind of interesting because although I do own the first Dark Souls, I really haven't put a lot of time into it. I mean, I've gotten far-ish, but nothing crazy. Kind of got tired of it to be honest. I didn't get attached to these games like other people did. Not saying they're bad though because honestly they're a lot of fun to watch. Especially when people understand the games. So yeah. Probably pass on this one. ![]() PC Building Simulator Not entirely surprising as I do enjoy a good simulation game. I mean, I've played Euro Truck Simulator, American Truck Simulator, Farming Simulator, and even Goat Simulator. I enjoy them for what they are. Especially when some of them are very relaxing to play while putting on some music in the background. However, I think PC Building Simulator may be a bit too involved for my liking. Looks awesome. And I've seen people play it and it looks like it could be fun. But maybe not for me. ![]() Divinity II: Developer's Cut Alright, so this is interesting and something I didn't even know existed. Apparently there is another Divinity II by the same developers that did the most recent Divinity games. This is actually amazing because not only does the game look kind of fun, it sells itself as a third person open world RPG. I'm shocked that I've not even heard of this until now. Immediately going onto my wishlist. I may have to buy this soon. It was recommended to me because I have both Skyrim and Fable Anniversary in my library. Ok yeah, I need this game. Gotta say, not an overly exciting queue, but a pretty successful one at the very least. Found one game out of the rest that I think I'm actually going to buy. Maybe not right away, but I'm definitely excited about it. |
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#559 (permalink) |
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Join Date: Dec 2010
Posts: 13,153
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![]() ![]() Dead Cells (part 2) I recently did an entry on Dead Cells as a part of my "steam library" thing I've got going on. Don't worry I haven't forgotten about it. And I realized that back when I was talking about it before, I hadn't actually fully experienced what the full 1.0 version had to offer. All I knew is that the game was still really solid and that my time with it was going to both improve and increase. But tonight, I legitimately had a good enough run that allowed me to see so much more of what the game had to offer. And I'm assuming there's even more that I haven't seen. But this stuff is just the stuff that I've seen for the first time. And I gotta say, I'm impressed. ![]() The Time Keeper Something I didn't realize is the fact that they've added a whole different boss apart from the ones that I've experienced before. It's pretty crazy that they've managed to sort of just slip this by me and I hadn't even seen it until tonight. Although my run was pretty strong, this guy was pretty tough, especially once you get his health pretty low. He's got some pretty off the wall mechanics and it legitimately feels tough, but in a good way. Nice to see a whole new boss. I wonder if there's more. ![]() Castle They've added an entire new variant of floors. I've only seen a little bit of this one because it's ****ing tough. But I expected it to be tough considering it's pretty far into the game. Seeing it for the first time in all its glory was pretty amazing. The graphics work really well with the style they went for this floor, and I'm excited to see what comes after it. It's certainly made the runs a lot longer but was more exciting and varied. This definitely works with all the positive changes they've made to the game mechanically. Certainly a nice addition. Again, I wonder if there are other floors I have yet to see. There may only be two things but they're 2 pretty big things in my opinion. I continue to love playing Dead Cells. It's pretty much the perfect roguelike for me because I love this sort of combat in side scrollers. Just action packed fun and such a great team behind the game. The state that the game is in now is a full on showing of how much the developers love this game. |
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#560 (permalink) | |
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Join Date: Dec 2010
Posts: 13,153
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YorkeDaddy's thread about personal top game lists made me want to go more in depth about each one in a dedicated journal entry. It won't be super lengthy descriptions as I've talked about many of these games before. But I figure some form of context would be nice.
Anyway, this is the list. Quote:
I'd be sort of lying if I said there wasn't a reason for the games near the top of the list. Obviously I did make this list with some form of theme in mind, though it's not necessarily meant to be a definitive list, 1 being the best. However in this case, my number 1 spot had to be filled with Breath of the Wild. If you've read my full review in this journal you'll know that I am a humongous fan of Breath of the Wild. Every single minute of the 100+ hours that I spent in this game were full of discovery and mindblowingly great moments. All leading up to possibly my favorite Ganon fight in any Zelda game. Truly a remarkable feat, this game. Divinity Original Sin 2 - Divinity Original Sin 2 being on this list should be no surprise. It's definitely made it's way to my #1 spot before, but again, Breath of the Wild just had to take it. I'd easily play through this game 10 more times if I had the energy to do so. I've played through it twice, and have beaten it once. I highly recommend it, and will always recommend it to anybody looking for a game like this. Truly a fantastic experience and one I will remember forever. This game is nearly perfect in every way. It's like a 9.9/10 for me. Or maybe even a 10/10. It's possible. Fallout 3 - Yet another game I have talked infinitely about and have praised it to the ground. But man, Fallout 3 is just something else entirely. I love this game to bits and will always defend it for what it has to offer. You have to dig for some of it, but man, once you do, it really pays off. Still to this day one of my top 3 favorite gaming experiences ever. This game also took my #1 spot for a while. But again, Breath of the Wild is just better. This game is also a solid 9.9-10/10. Middle Earth: Shadow of War - The first game in a long time that I have fully 100%. Every little nook and cranny was searched for every little piece of something that I could find. Eventually I finished the main story, all the side quests, got all the items, and just became an overpowered powerhouse. Such a great game. Infinitely better than Shadow of Mordor. Banjo Kazooie - Coincidentally coming right after Shadow of War is the very first game I ever fully 100%. Back then, 100%'ing Banjo Kazooie was a feat and a half. Collecting all the notes, puzzle pieces, everything proved to be a difficult task for a lot of people. But with a lot of patience I eventually managed to collect every thing the game had to offer. And those final notes at Click Clock Wood were some of the best moments due to the fact that the first time I almost 100% the game, my younger brother turned the N64 off before I could get them and save. Yeah, it's ****ed up. But that sweet redemption felt so good. And to this day, the game is still worth playing. Banjo Tooie - Once again, coincidentally I have Banjo Tooie falling right after Banjo Kazooie. Banjo Tooie was one of the earlier games that I also 100%. I don't think I did it right after beating Banjo Kazooie, because back then we still had a little while until Banjo Tooie came out. But again, I was dedicated on finishing the game. And eventually I did. I absolutely love Banjo Tooie and I think it improved perfectly on everything Banjo Kazooie brought to the table. I will always say that both Banjo Kazooie and Banjo Tooie are two of the finest works of art the N64 had to offer at the time. And this is the same system that had two of the best Zelda games as well. Many good memories of Banjo Tooie, and everyone I talk to about it says the same thing. It's definitely one of the best sequels to a game that we've ever had. Diddy Kong Racing - For whatever reason, I always see this game kind of fall through the cracks in terms of gaming discussions. It's quite a shame too because Diddy Kong Racing is certainly one of the finest examples of a racing adventure game. The amount of characters you could play as, and how different each one felt was just a feat in itself. But to make an entire story and adventure out of it with different worlds and levels is just on another level. And the boss fights were so much fun back in the day because not only were they difficult, they were a little bit unfair. But that's more-so due to developers not really giving a **** and doing what they wanted to do. I still love this game dearly and will always have fond memories of beating Wizpig for the first time. Definitely one of the hardest races in this game. LoZ: Wind Waker - This game. This ****ing game. I did everything in this game. I fully completed the map. I cut every little piece of grass. Got every god damn rupee. Did every side quest. Beat the main story many times. This ****ing game is fantastic. I really wish people weren't so negative towards this game from the get go because man, a lot of people missed out on this true masterpiece of a game. The HD version does nothing but improve the game where it needed it, and it really didn't need much of it. My first experience with Wind Waker will always be one of my favorite experiences in gaming. I know a lot of people love this game now, but playing it when it came out was so much fun. LoZ: Ocarina of Time - This one has always been an interesting one for me to talk about, because I actually didn't complete this game until way after it had originally come out. Back in the day when this came out for the N64, I didn't even get to play it because I couldn't afford it. Never got it as a gift either but I did watch people play it. I finally played through it years later when a friend of mine let me borrow his N64 and a copy of Ocarina of Time. I spent an entire week and weekend just playing this game, and I eventually beat it at the end of the week. I remember I would just do nothing all day but wake up and turn this on and play for many hours. I still also remember the time I was almost done with the Fire Temple, didn't save, and tripped over my controller cord and reset my game. That ****ing sucked because I had a **** ton of progress to go through again. Super demotivating but I did it anyway. Great ****ing game. I think I 100% this game too but that's not especially hard to do if I remember correctly. The game basically gives you nearly all the items. LoZ: Majora's Mask - One of the first games I rented from the Hollywood Video in my neighborhood many years ago. I remember just falling in love with this game right away. The story and the theme surrounding it all pulled my in right away. Of course, I didn't really think about how dark the game actually was until the internet started putting it all together. Seriously though, this game is still straight ****ed up even today. And man, it's ****ing amazing to watch people play this game now. Especially speedrunners. Still holds up to today's standards tbh, even though the graphics could use some work. The 3DS version was also great. Fallout 4 (w/ Far Harbor DLC) - I wanted to include this because I'm still playing this game many years later. It definitely became an addiction playing this game. I certainly understand a lot of the criticism for this game, but imo the Far Harbor DLC definitely saved this game from falling into a theme of forgotten-ness. I was hoping they'd go back to a darker theme when they released the DLC and that's exactly what they did. While I did love the story of the base game, I do think it was a tad bit cliche. But hey, that's fine. As long as the gameplay is fun, and it is, it deserves a spot on my list. I'm currently going through the Nuka World DLC and so far, I am loving it. Pokemon Black & Pokemon Black 2 - I'm putting these both together because honestly, I love them both for a lot of the same reasons. I'd probably say that this was my absolute favorite generation of Pokemon games. Not only were the games still somewhat difficult, the story was rich, and all the characters were memorable and enjoyable to have in the game. Definitely one of the first Pokemon games that I felt a true attachment to in terms of the story. I know the Hoenn games are also at that level for me, but I just have a huge love for these ones. That's probably more so why the Hoenn games didn't make this list. Because honestly, if I hadn't chosen Black and Black 2, it'd very easily go to Ruby and Sapphire. But these games are just better by a touch. Not very much. Pokemon Yellow - You may be surprised (or not) by the fact that I actually started my Pokemon journey with Pokemon Yellow. I know a lot of people didn't bother with this one, but I absolutely loved it to its core. I did eventually play Red and Blue because my brothers had them, but I just loved the fact that I could have a Pikachu following me all the time. He also became a pretty crucial part of my team. But yeah, I love Pokemon Yellow. I think it's an absolutely worth competitor when talking about the original generations. Plus, there were lots of colors. Red and Blue just had one color pallet throughout the entire game. Rocket League - Although I really don't even play this game that much anymore, I still like to play a few matches every now and again. I actually have it uninstalled at the moment because it just takes up space right now. But man, when this game first came out, it was some of the most fun I've ever had playing a video game on release. Me and a friend of mine stayed up for several hours when we got it and just played the **** out of. The entire concept of playing soccer with cars was really interesting to me and to be able to play it and get good at it is an amazing feeling. I still love this game dearly, but I really don't play it much these days. I'll eventually get addicted to it again but so many games come out now that it just falls to the wayside. Goldeneye 007- Anybody with common sense will know why this game is on this list. So I shouldn't really have to explain myself. This game is just fantastic and I could easily play through it today and have a blast. The music, the gameplay, everything about it is so good. Like I said, not much to explain here. It's on the list for a reason. Amnesia: The Dark Descent - The first time I ever saw this game, I was at my cousins house and he was playing through the part with the water and the monster in the water. At that point, I fell in love with this game. When he told me what it was called, I immediately got on Steam and got myself a copy. I played through it completely and it instantly became one of my favorite survival horror games of all time. I love the survival horror genre as well, especially when it's done right. Now, I also do love its sequel, but this game will forever hold a place on this list for being what it is. It's just a fantastic experience and I highly urge anybody to play through it if you get the chance. Runescape - The first, yes, the very first online MMO I ever played and possibly the only game that I've ever played that I have the most play time on. To give you sort of an idea, they have these capes in the game that allow you to commemorate how long you have been playing the game actively for. I have both the 5 year cape and the 10 year cape and I can almost get the 15 year cape. I had actively been playing this game since around...2004? I still have same character that I started way back then, and every now and again I do get an itch to play. But I haven't played in several months. But yeah, I ****ing love this game and hate the fact that I love it because I don't want to play it anymore. It's just so addicting. But...just don't have the time these days. Many many good memories of meeting cool people and making clans with them. I remember a lot of my childhood because of this game, and most of my childhood was spent playing this game. I'm serious. I used to come home from school, skip homework, and play this. I almost didn't graduate high school because I suffered in 9th grade because of it. No regrets. Super Mario 64 - Although this game does show its age to a degree, I still hold the notion that this game was way ahead of its time when it was released. It was the first time we had ever experience a Mario game in full open world goodness. Back then, we had no games like this to this extent. And yeah, the game is also humongous. 120 stars to get to be exact. Quite the experience playing this game for the first time back then but I would easily play through it again and again if I felt like it. I got a copy of it on my Wii U for a couple bucks and I just haven't played it much. But I need to be in the mood for it. I eventually did 100% this game as well. Such a fun and exciting achievement to fully complete this game and take the cannon up to the top of the castle and find Yoshi. I just wish you could have used Yoshi more but that's ok. He gives you 100 lives so it's cool. Halo Reach - I'd definitely consider this to be my favorite Halo game to date. I haven't really played any of the newer ones because I just don't really want to, but Halo Reach was definitely one of the last Halo games that I absolutely fell in love with. I do have a love for the first 3 as well, but Halo Reach brought a whole new look on the story, and overall just a really fun game to play. The missions were all really good, the level designs were all interesting and unique, and just overall a pleasurable experience. I feel like this is the last true Halo game we had until it went off the rails. But hey, i'm also ignorant because I haven't played the ones that came out more recently, so yeah. I am excited to see how the new one will be. Cool to see the series come back, maybe? Rayman Advance - One of the games I wish I still had from my childhood. I remember this being the first game I ever played on my Game Boy Advance. This was of course before Ruby and Sapphire, but yeah, Rayman Advance also goes on the list of being one of the earlier games that I fully 100% completed. But that's mostly because you had to fully finish it before you could get to the final stage. I remember this clearly because it took me forever to beat this game because of that very fact. You can get all the way to the 2nd to the last stage, and it won't let you progress further afterwards until you finish all the other levels, get every item, THEN beat this stage again. Only then it will give you a path to the final level. Such a big achievement for me to do this back then. I just remember spending hours trying to find everything because there weren't really any guides to look up. Just sort of went with word of mouth. Eventually did it though. Super Mario World - This is a lot of people's favorite Mario game and it certainly deserves that praise. This was I think the 2nd game I played on my Game Boy Advance, and once again, I felt the urge to fully complete it. Eventually of course I did. I think I played through this game to completion at least 100 times in my lifetime. Sometimes several years apart. But it's still so much fun to play even today. All the mechanics and powers were all fun and interesting and just overall a fun game to play. It was perfect for the Game Boy Advance as well. The controls worked perfectly with how it was setup on the system. I'd easily give this a 10/10 if I were asked to rate it. Monster Hunter World - I know I just made a slew of posts about this game so I'll keep this short. I didn't expect I'd love this game as much as I have loved it, but I'm excited at least to be able to say I love a Monster Hunter game. It's a series I wish I got into earlier, but I'm glad I've gotten into it now. It's sincerely a great game to play, and the combat is fun and difficult enough that it keeps you engaged. I know a lot of people don't like this game as well, but for what it goes for, and that is hunting monsters, it does it pretty well. Some things I find annoying but not enough to remove it from this list. It's definitely continued to leave a good impression and I enjoy playing it and progressing each time I play. Bioshock Infinite - As I mentioned before, there's really no reason for this being at #24, especially since this is one of my top favorite gaming experiences of all time. This opened my eyes to a lot of really interesting theories that played really well throughout the story, and coincidentally ended up being the first Bioshock game I played to completion. Every single thing you do in this game, it's full of action packed combat and really amazing feeling acrobatics that makes for a really full and rich experience that I hadn't felt quite before. Definitely a recommended experience if you've never played a Bioshock game. Keep in mind I did play this on PC and honestly, it felt pretty natural to play on PC. I enjoyed my time with this and would happily play through it again if I get the itch. Dishonored - Last but certainly not least, we get to Dishonored. Now don't get me wrong, I tried Dishonored 2, but they did enough things bad with that game that it really soured my experience. However, Dishonored is truly a remarkable experience and a fun one at that. I played through this game both full stealth, and full chaos, and both times I had a blast. The game is full of many different ways to take on tasks, and it just gives you the levels and the powers to figure **** out. I love how open the game feels all the time while playing, even though you are doing a linear story. It works to its favor, and I loved playing through it each time I played it. I played through the DLC's as well and they are also great. A truly magnificent experience for sure. |
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