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09-09-2015, 02:39 PM | #261 (permalink) | |
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Have never played a genuine horror game (RE 5 & 6 don't really count) but I just bought Dead Space about an hour ago, and intend to make myself regret my decision later tonight.
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09-09-2015, 08:20 PM | #263 (permalink) | |
Zum Henker Defätist!!
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Been playing it for a while, wearing headphones with the volume way up, and so far the sounds are freaking me out way more than the monsters (which are a little overdesigned IMO).
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09-10-2015, 12:22 AM | #264 (permalink) |
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Dead Space has a terrifying atmosphere. The enemies used to scare the crap out of me when I played but that was before I realized that you just need to come to terms with the fact that they can jump out of walls at any moment. The story is really really good though if you're into that type of thing.
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09-10-2015, 09:31 AM | #265 (permalink) | |
Zum Henker Defätist!!
Join Date: Jan 2011
Location: Beating GNR at DDR and keying Axl's new car
Posts: 48,199
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I don't know why they gave you the stasis thing, though. Being able to slow your enemies down to make them easier to shoot is a very good way to make them less scary.
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09-10-2015, 10:36 AM | #266 (permalink) | |
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I could easily fill this post with many many many games that when their intent was to be scary, it just didn't quite work. I'm only going to talk about a few of them, and some of them are obvious for reasons that come from developers, and others are just a sad excuse for a horror game and shouldn't even be allowed to be listed in the same genre. Also, there will be mention of a game that at one point, I did think was great, but as time went on, I realized the errors of my ways and I am now going to talk **** about it. Because I can, and you can't stop me. So first up, we have a game that I've actually talked about before in my "Disappointment Valley" section, but I feel it deserves mention here as it's definitely one of the examples of a game that really shouldn't have gone the way that it did, and should have kept it simple and gone with a different concept altogether, i'm talking of course about... Among The Sleep Yes, I have talked about Among The Sleep before, but i'm going to do it again. Why this game still holds a close to 5 star rating on Steam is beyond me, but than again, those reviews really don't matter. This games description at first had me thinking this would be a really cool experience: Quote:
The next game i'm going to talk about was actually never meant to be scary but was actually made to be more like an adventure, and if people are expecting a sequel to it's much better predecessor, you'll be in for a disappointment. Honestly, i'm only putting this here because it fits the description, however I actually like the game a lot and it does what it does well, but anyway... Amnesia: A Machine For Pigs Now you're going to ask, "But Ki, why are you putting this here if you weren't actually disappointment in the horror aspect of the game?" Well, i'm glad you asked. When I first heard that an Amnesia sequel was in the works, I knew nothing about it other than the fact that there was going to be a sequel to a game that I absolutely loved, so my mind instantly went to "man, this game is going to the best sequel ever", which it isn't terrible, but that's under the impression that this is a direct sequel, which this is not. Honestly, all I can really say is, if you're more into an Amnesia style game that is more focused on the story and less on the scare factor, I'd highly suggest playing this game. The story is actually fantastic, and I was quite sad to discover the ending, but overall, it was really well done. There are a few times when the game is scary, but it's more about the adventure, and it does it really well. Now, onto a game that I'm sure you're itching to hear about. I mentioned in my previous post that I'd be talking about a games sequel in another post, well...here it is: Slender: The Arrival Now, i'll give credit where credit is due. The whole idea of Slender is just brilliant. A guy basically stalking you at all times, and trying to find ways to find you and scare you. It was done really well in the previous game, and this game was meant to be an expansion on the first game / was meant to sort of put the pieces together and allow you to learn more about the thing you were dealing with (thing being Slender), however I feel like the game really missed out on an opportunity to skip out on the whole "collecting" thing and just go for a full on survival horror experience. My first time playing it, I actually quite enjoyed it, but I think that was due to me just enjoying a new game, but as time went on, I started to see the faults and in the end, realized that this game really wasn't as great as I once thought. Some of it's high points are the notes that you find throughout the game that give a bit of backstory to certain characters in the story, but the whole idea of collecting papers or whatever on every level really took away from the scare. Honestly, if they decide to make another sequel of this game, I just hope that they realize that the whole collecting thing doesn't work in a horror unless it's done right, like it's predecessor. |
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09-11-2015, 10:37 AM | #268 (permalink) |
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Let's Talk About...SOMA Part 1: Teaser trailers and what to expect So, here is a game I have been waiting for a long time, and unfortunately due to the release date, I have to wait a little bit longer. But I just want to talk about some of the things that have already been released about this game that makes it something to look forward to. First things first, let's talk about who's making it. Not sure if you know this already, but if you don't, you're in for a treat. SOMA is being developed by none other than Frictional Games. If you are unsure as to who Frictional Games are, we can't be friends. Just kidding. Frictional Games are known for games series such as the Amnesia series and of a series called Penumbra, which I haven't actually played myself. Much like Amnesia: The Dark Descent, and unlike Amnesia: A Machine For Pigs, Frictional Games will be developing and publishing SOMA. So, now you're asking "so, what's to look forward to?". Well, from the information that they've provided so far, we're going to be getting a game placed in PATHOS-2, which is an underwater research facility where the machines are taking human characteristics. Honestly, at first when I heard of this game, I wasn't really quite sure what to expect from it, and obviously I can't really say that my expectations have been met, but with the teasers that have been released and some screenshots to go along with it, I'm sure this game is going to be in my favorites list pretty quickly. Here's the teaser trailer if you're interested. There's been a lot of controversy over the fact that the player talks, and that the voice actor sucks, but I kind of like it. I'm more comfortable not having it be voice acted, but it's not going to ruin the game for me: I could watch this trailer over and over again, and I'd get excited each time. The graphics look awesome, the gameplay looks great, and the gore looks wonderful. |
09-11-2015, 06:55 PM | #269 (permalink) | |
Zum Henker Defätist!!
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Location: Beating GNR at DDR and keying Axl's new car
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For some reason, whenever I click on your thread, I get pop-up advertisements.
Bye.
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