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A thread for me to put a bunch of crap in.
_________________________ There is no introduction. I'll just pick up where I left off. _________________________ I'll include both the music I like, and the music I make. I'll start you off with something I shat out a few days ago while playing with some softsynths and ideas. Thanks for watching. |
Hey I really, really dig this. Post more!
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I thought it was pretty kick ass sounding myself Freebase. God job keep'em coming!!
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You better keep up with this and post more.
I want to hear some other stuff as well. I enjoyed that. |
I like it, particularly the guy speaking in certain parts of it, it really sets the scene of the track. My one gripe however is that there was a clicking sound for the first part of it that really distracted me from the rest of the synths. I feel like it wasn't really a necessary sound to be in the track.
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Hey thanks guys! :)
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DUDE. YOUR SH*TS ARE AWESOME.
now say some stuff. nice stuff... and some other stuff about all the stuff you use to make this stuff. the sound quality is quite pristine and i am jealous of your mixing/mastering skills. |
Quote:
I pretty much produce strictly in Cakewalk Sonar 8.5PE. I mix & master there as well. I used Sylenth1 (vsti synth plugin) for the bassline and recorded some automation on the pitch wheel. The drums are a bunch of samples and loops all mashed and re-worked, with some sequenced additions from SessionDrummer 3 (which comes native in Sonar). The synth line is part reworked sample / part Z3ta+ vsti synth (native in Sonar). Plus there are FX samples here and there. Oh, and the organ synth, I did in RaptureLE (native in Sonar). I didn't really spend much time mixing... just the basic stuff you do during the course of production. Afterwards, I bounced down and ran the track through Isotope Ozone 4, which is a complete mastering plugin and just did some obligatory limiting, mastering reverb, EQ, etc. One thing I didn't do that I normally do is run the whole track through a compressor, which would have tamed some of those drum peaks and brought the lower stuff up, but in the end, I decided I liked the dynamics and just went with that. For shits and giggles, here's a screen of the project: (click to view larger) http://img121.imageshack.us/img121/6...ojectqg.th.png |
I was feeling what I heard, I'm waiting for some more!
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really diggin man
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