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View Poll Results: Rating? | |||
1/5: Not Worth Playing | 2 | 40.00% | |
2/5: Not Very Very Good | 1 | 20.00% | |
3/5: Decent | 0 | 0% | |
4/5: Very Very Good | 0 | 0% | |
5/5 : A True Classic | 2 | 40.00% | |
Voters: 5. You may not vote on this poll |
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09-03-2018, 01:10 PM | #31 (permalink) |
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Join Date: Aug 2015
Location: Aalborg
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I do also like some to an extent. I liked Gears of war 1, 2 and 3 to some degree. Judgment is probably the best imo. A few Halo games that I think are allright. Fuse was fun for a while, but it got way too repetitive. I'm sure there are some other that I liked, at least for to some extent. Just can't think of one that I would rate a 9 or 10. Not even an 8, I guess. A few decent 7/10's here and there is the best I can do.
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09-03-2018, 05:38 PM | #32 (permalink) |
silky smooth
Join Date: Aug 2011
Location: Pangaea
Posts: 4,079
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You’re right that there’s not gonna be a debate because your point is too stupid to warrant the effort to make a rebuttal
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09-04-2018, 12:39 AM | #35 (permalink) |
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Not completely, no. It's a risk/reward balance that all projects take into account. Even small indie projects. But more money on the line means more risk aversion.
Just like the music with big marketing budgets isn't exactly the most creative music around. Katy Perry, Rihanna, etc. No one is gonna put millions into an avant-garde project. Btw, crowd funding is interesting because it cuts out the publisher. It has the potential to funnel millions directly from fans and into the development of a project that would have been too creatively risky if it was tied to the old publisher model. |
09-04-2018, 01:21 AM | #36 (permalink) |
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Join Date: Dec 2010
Posts: 13,153
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^that's fair honestly. That's something I can agree with as well. That's why it's impressive to me when a developer puts a game through early access and see it succeed.
I do think the idea of crowd funding is awesome especially if it's a dev you trust. I think that's how Yookah Laylee got made isn't it? Didn't they Kickstart it? |
09-04-2018, 02:26 AM | #37 (permalink) |
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Location: Aalborg
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It was certainly crowd funded in some way. A publisher like Ubisoft, for example, would be difficult to persuade to do a big 3D platformer like that these days. It seems it either has to be a huge bro-shooter type thing or a small, 2d Rayman title.
The middle ground has been cut out of the publisher model to some extent. Why bother with something that might sell a couple million copies, when you can do a big, open world online shooter with DLC, pay to win and devious reward schedule oriented design that have gamers addicted like pavlovian dogs? The big publishers wanna print money. Not make good games. It happens that they do, but it's like a happy accident. I think crowd funding promises a brighter future. |
09-09-2018, 03:21 AM | #38 (permalink) |
Groupie
Join Date: Aug 2018
Location: USA
Posts: 39
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@kiiii - have you tried the game out yet and did you like it? I just got finished with Arkham Asylum and will be moving to City next. Wasn't that big a fan of Asylum tbh so maybe I'll like City since it seems to be more varied and open.
Last edited by GetOffMyLawnKid; 09-09-2018 at 12:37 PM. |
09-09-2018, 03:58 AM | #39 (permalink) | |
Zum Henker Defätist!!
Join Date: Jan 2011
Location: Beating GNR at DDR and keying Axl's new car
Posts: 48,199
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Consistently wrongheaded.
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09-10-2018, 10:48 AM | #40 (permalink) |
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Join Date: Dec 2010
Posts: 13,153
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I need to get back into it but I loved what I played. I currently have a few games on my backlog right now but eventually I'll get back to it. I put time into random games and then move onto others. Keeps me from getting bored.
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