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View Poll Results: Rating? | |||
1/5: Not Worth Playing |
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2 | 20.00% |
2/5: Not Very Very Good |
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0 | 0% |
3/5: Decent |
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0 | 0% |
4/5: Very Very Good |
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2 | 20.00% |
5/5 : A True Classic |
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6 | 60.00% |
Voters: 10. You may not vote on this poll |
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#9 (permalink) | ||
Ask me how!
Join Date: Oct 2014
Location: The States
Posts: 5,354
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You never answered whether you've played SF, or watched any SF competitions. I think you'd really like it if you gave it a chance.
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To be a top level player, you have to experiment with every strike, stance, counter, cancel, every single movement you can possibly make, and find every variation of how they all bleed together. Just the standard command list, the absolute basics that the game gives you before you learn advanced techniques and make your own combos, is like Stephen King novel long. And those are basically just the suggestions the devs put in for newbies. Doubt you'd like it, though. High level play is much less about on-the-fly snap strikes, and much more about setting up the inescapable juggling sequences you've memorized. The APM is probably hilariously low, since experts can kill with just three or four hits to the head, and matches tend to end very quickly.
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