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04-11-2018, 06:57 AM | #21 (permalink) |
silky smooth
Join Date: Aug 2011
Location: Pangaea
Posts: 4,079
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The #1 thing I can recommend is to practice building. As in, be able to construct a 1x1 box with a ramp in 2-3 seconds. Then you can get more complex with the building, like constantly adjusting to get high ground over an opponent. Skill at building will get you much farther than being an MLG420NOSCOPE Sniper pro in this game
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04-11-2018, 09:23 AM | #23 (permalink) |
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Join Date: Dec 2010
Posts: 13,153
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Building is essential from what I've learned. I've been forcing myself to learn how to build and now I'm constantly looting for wood and metal. It's not so bad though because you can pretty much destroy anything and it'll give a payout of wood or metal. Once you get it though, you can make some pretty sweet sniper towers when things get iffy.
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04-11-2018, 04:02 PM | #24 (permalink) |
silky smooth
Join Date: Aug 2011
Location: Pangaea
Posts: 4,079
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Just got my 2nd solo win. Feels so great man. The new builder pro controls are awesome for console scrubs like me
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04-15-2018, 04:02 AM | #25 (permalink) | |
Zum Henker Defätist!!
Join Date: Jan 2011
Location: Beating GNR at DDR and keying Axl's new car
Posts: 48,199
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04-15-2018, 06:17 AM | #26 (permalink) |
Godless Ape
Join Date: Mar 2017
Location: Britannia
Posts: 1,255
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Honestly I don't get battle royale games.
I get why people can enjoy them but I don't get the hype around them. I guess it's like every other game fad these days. People play what everybody else does, not nessesarily because they wanted to or because they were waiting for it. Not to mention it's been in early access for ****ing ages, people are hyping around an unfinished game. The problem with fads and everyone shoving specific game coverage down everyone's throats is that devs who are looking to make new IPs are just making the same **** all the other devs are making in the spotlight. An example of this would be Cliff Bleszinski and his team. After Gears 4 he was looking for a new IP and instead of being creative and thinking of something new and increasing, he just looked and overwatch' success and made Lawbreakers. After that flopped in terms of sales the team just abandoned it, saw the success of battle royale games and obviously just went with a simular approach to Fortnite eg. art direction, gameplay etc. Now their IP is Radical Heights which looks predictable as well as cynical. Hopefully (at least) it can do something different with the genre.
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Last edited by Akai; 04-15-2018 at 06:23 AM. |
04-15-2018, 10:15 AM | #27 (permalink) |
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Join Date: Oct 2014
Location: .
Posts: 7,201
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I tried it a few times but its' really boring if you're as terrible as me.
You run around, get all the good guns and then the first guy you meet kills you almost instantly from behind.
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04-15-2018, 04:47 PM | #28 (permalink) | |
silky smooth
Join Date: Aug 2011
Location: Pangaea
Posts: 4,079
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Quote:
You’re insinuating we only play Fortnite because its part of the new fad? **** off moron, we play it because it’s fantastic
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04-15-2018, 04:51 PM | #29 (permalink) | |
Zum Henker Defätist!!
Join Date: Jan 2011
Location: Beating GNR at DDR and keying Axl's new car
Posts: 48,199
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YorkeDaddy on the offensive with a rolling artillery barrage to put the enemy off balance.
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04-15-2018, 05:36 PM | #30 (permalink) | |
Godless Ape
Join Date: Mar 2017
Location: Britannia
Posts: 1,255
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Quote:
Why not list your reasons for liking it rather than hurling insults right out of the gate. I was stating why I don't get it and why fads have a negative impact on the creativity of developers. Was more of an opinion piece about ganres in general if anything, Fortnite just happens to be a part of the topic in this quarter of popular games. By the way, if you didn't read my post or care about it then why did you take it as a personal shot and get your little knickers in a twist?
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