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08-06-2015, 08:22 PM | #1 (permalink) | ||
President spic
Join Date: May 2012
Location: Waxahatchee
Posts: 4,861
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Fallout 4
fallout 4 bitch
Official Trailer 20 Minute Gameplay Good nasty fun stuff Whose preordered it? Whose desperately waiting? Whose had dreams about this moment? I love that they've made it a little more realistic during the V.A.T, having the victim move at a slow pace whereas they just stand there as if time's stopped. At least time goes in slow motion and it's a little less ridiculous. That'll be interesting. Also creating my own fortress and customizing it to ward off pesky raiders. Also, the weapons are fully customizable, I'll have loads of fun there. The only thing I'm not too impressed with is the weird fucking Brotherhood of Steel armor suit you put on. I don't know about that one. Also if this is honestly the cover to gaming history's most long awaited title, I might puke. They just slapped this together terribly. No matter though, I've invested $10 so far into my local Gamestop. Another 50 and I'm golden. I'll keep updated Why Fallout 4's Protagonists Have Voices E3 2015: Fallout 4 Release Date Revealed Fallout 4 Won't End When the Story Concludes, No Level Cap QuakeCon 2015: Fallout 4's Mod Tools Don't Exist Yet QuakeCon 2015: Fallout 4 Players Can Romance Companions Fallout 4 Voice Actors Recorded Over 13,000 Lines of Dialogue Fallout 4 Wins Best of E3 2015 by Game Critics Awards Bethesda Accepts Bottle Cap Payment for Fallout 4
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Last edited by Justthefacts; 08-07-2015 at 01:37 AM. |
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08-07-2015, 10:20 AM | #3 (permalink) |
All day jazz and biscuits
Join Date: Feb 2010
Location: NJ
Posts: 7,354
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I'm so weird with video games. I could care less about 95% of them but i'm literally OBSESSED with the Fallout series. Can't wait. I hope I can explore the wasteland with Dogmeat again.
IIII don't want to set the wooooooooooorld oooon fiiiiiiiiireeeeeeee.... |
08-07-2015, 10:54 AM | #4 (permalink) |
Out of Place
Join Date: Nov 2011
Location: in an abstract house
Posts: 4,111
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Im not pre ordering it but i am planing on buying it when i get a Ps4.
I saw the trailer for it and i think the game is gonna be amazing but im not in a hurry to get it. I like the new VAT system but i hope you get other companions aside from the dog and that the new fortress system doesn't interfere with the main story gameplay cause it would be a drag to be forced to go back to protecting your fortress while all you wanna do is continue the story.
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"Hey Kids you got to meet the MIGHTY PIXIES!" http://www.youtube.com/watch?v=JbRbCtIgW3A |
08-07-2015, 10:59 AM | #5 (permalink) | |
V8s & 12 Bars
Join Date: Oct 2014
Location: British Columbia
Posts: 955
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I'm literally buying a gaming rig solely for the release of this game in November. I've been gradually playing through Fallout III again over the last couple of months, finished the main quest and currently weaving my way through each DLC. Starting New Vegas again immediately after.
The gaming community is an interesting world, are there any other industries that stir up even close to the same amount of ferocious criticism from consumers every time they move a muscle? Ever since the Mass Effect fans went insane over the end of Mass Effect III it's like developers have to behave like trained politicians, especially at events like E3. Seems like a lot of people are worried that Fallout 4 will feel dumbed down (in terms of RPG elements) relative to the previous games, especially New Vegas, the same way Skyrim felt somewhat dumbed down relative to Oblivion and Morrowind. Personally I feel like the one place Fallout 3 could have used some significant improvement was combat, and if Fallout 4 sacrifices a small amount of RPG elements to make the combat a bit more involved, I'm alright with that. If anything the new settlement building system more than makes up for sidelining stats for "perks" and "ranks".
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08-07-2015, 11:51 AM | #7 (permalink) |
Out of Place
Join Date: Nov 2011
Location: in an abstract house
Posts: 4,111
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When it comes to the Fallout games i honestly don't need any gameplay improvements in the stat system and i would be disappointed if they sacrificed the rpg elements for FPS ones. I like the familiarity of the perk system and factions system although i think they could improve on the factions system by adding more depth to the factions themselves because they always focus on the Brotherhood and skim through the rest,
New vegas kinda forced you too pick a faction and i liked that but again, you kinda skimmed through the factions and do a couple a missions for them but you don't feel you don't really belong in that faction you are just using them. I wish i could play Fallout and live as a raider or as a slaver or even a khan. those guys can get all the chems.
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"Hey Kids you got to meet the MIGHTY PIXIES!" http://www.youtube.com/watch?v=JbRbCtIgW3A |
08-07-2015, 01:01 PM | #8 (permalink) | ||||
President spic
Join Date: May 2012
Location: Waxahatchee
Posts: 4,861
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Also awaiting Dishonered 2. I'll be playing as the chick.
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08-07-2015, 01:09 PM | #9 (permalink) |
Cardboard Box Realtor
Join Date: Feb 2009
Location: Hobb's End
Posts: 7,648
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The biggest problem I have with Bethesda developed games is that they sacrifice pacing and story in favor of a big, but kind of samey and shallow world. I've heard that there's been a tighter focus on story in this game, so we'll see. I'd be kidding myself if I said I wasn't going to buy it, however I'll probably wait until the semester is done. I don't want to get it in November just before finals and not play it until after, or sacrifice my studies in order to play the game. Honestly though I could leave the base building mechanics, that sounds more like something that could be added by modders, like what they did with Skyrim before the Hearthfire DLC came out.
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08-07-2015, 01:36 PM | #10 (permalink) | ||
V8s & 12 Bars
Join Date: Oct 2014
Location: British Columbia
Posts: 955
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Bethesda seems to tread very lightly between which gameplay elements dominate. On one hand they want to create this big open world full of secrets and **** to explore, things to collect, interesting fleshed out NPC's to meet, and give you complete freedom to explore it whenever you want. And at the same time they have to inject a story interesting enough to keep your attention amidst all of that freedom and opportunity. How do you get players to care about the main story and its characters when there is so much out there to distract them? You have all of these massively interesting side quests and somehow you have to make sure that your main quest is even more interesting than that, otherwise the player doesn't relate to any of the central characters and then next thing you know you've got blogs going "Bethesda can't write a story for ****". In every single Bethesda game I've played I found the side quests more interesting and entertaining than the main quests. The most memorable moments always stem from free exploration. It's a consequence of taking on such an insanely daunting task, you end up diluting the world with stories and in the end there's so many of them that none of them really stick out as a strong central plot. But in the end it doesn't really seem to matter all that much and obviously they're doing a good enough job overall, because every single time we keep coming back. Every single time the hype machine for these open world Bethesda games completely dominates the gaming industry for a year straight. Sympathy for Bethesda, they're doing their best, and as far as I know there isn't anybody doing the same thing better, except maybe The Witcher, but we'll see if that holds true after Fallout 4 comes out.
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