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05-31-2018, 01:23 PM | #871 (permalink) |
OQB
Join Date: Mar 2015
Location: Frownland
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most the people who talk about the glory days are exactly like hashinshin
q’s onto teemo under tower and then screams about how broken he is when he dies. “jungle is camping top gg” “broken game nothing i can do” “hardstuck playing with all these monkeys” i remember him flaming a maokai for building all armor items when going against his jax lol season one would’ve been a lot of fun just because of how little knowledge there was and things like probuilds, op.gg, mobafire etc didn’t really exist.
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05-31-2018, 06:15 PM | #872 (permalink) | |
Fck Ths Thngs
Join Date: May 2014
Location: NJ
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06-02-2018, 11:20 AM | #873 (permalink) |
OQB
Join Date: Mar 2015
Location: Frownland
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omg elph mid lulu is back in the meta
according to op.gg meta tiers (Champions - League of Legends - League of Legends) she has a 4.42 playrate and 52.16% winrate at mid.
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06-02-2018, 12:09 PM | #874 (permalink) | |
Zum Henker Defätist!!
Join Date: Jan 2011
Location: Beating GNR at DDR and keying Axl's new car
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All these constant patches and changes to the meta are kind of tedious tbh. One of things I like about playing StarCraft... watching StarCraft is that there have been like two or three patches in twenty years, so there isn't this illusion of progress that just seems to be attempts by Riot to shake up the meta for the sake of shaking it up and keeping people interested.
StarCraft strategy is largely static at this point with most changes being small and which don't change the actual meta. Many units don't get used or only get used in specific matchups and situations, but the game itself never stops being the game it always was just because some patch tweaked something that completely destabilized gameplay and had to be quickly fixed after presumably a week straight of the designers not being allowed to sleep or eat. That's the kind of **** that killed StarCraft 2.
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06-02-2018, 12:27 PM | #875 (permalink) |
OQB
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i like variety. i dont want the same 5 champs to be always be picked or banned. the game would get repetitive and boring very quickly. i give riot props for being able to keep the game as fresh as it is.
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06-02-2018, 12:36 PM | #876 (permalink) | |
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They are two different kinds of games I suppose. You're restricted to one unit per game in LoL, but patches still feel like a combination of backpedaling cause they ****ed up and ****ing up cause they knew if they didn't everyone would get bored.
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06-02-2018, 08:23 PM | #877 (permalink) | |
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06-02-2018, 08:40 PM | #878 (permalink) | |
Zum Henker Defätist!!
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Yeah I'm not saying it's a bad game or anything cause it's definitely not, but the constant updates feel less like fixing anything and more like an underhanded way to keep everything in constant flux to keep up interest in a way that's fundamentally trying to trick the playerbase into thinking that the patches are anything but bull****.
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06-02-2018, 09:27 PM | #879 (permalink) |
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there is a lot of pressure on riot now with the franchising of the NA LCS and the popularity of the Korean and Chinese leagues. they've changed their entire balancing schedule around it to avoid things like the juggernaut patch at worlds happening again. it will be interesting if it sees them tone down their reworks a bit but idk, it wont be perfect either way.
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06-02-2018, 09:29 PM | #880 (permalink) | |
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TBH I'm just bitter that nobody cares about Broodwar but the LoL updates are still incessant enough to be pointless.
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