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01-09-2018, 06:45 AM | #111 (permalink) |
...here to hear...
Join Date: Nov 2010
Location: He lives on Love Street
Posts: 4,444
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^ Haha! Yes, that's totally Trollheart-worthy!
@ MicShazam:I think you are to be congratulated on a good escape, because one thing I've noticed about modern video games is how dangerously addictive they are. The other thing I've noticed is how unimaginably sophisticated they have become since my day:
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01-09-2018, 08:44 AM | #113 (permalink) |
Godless Ape
Join Date: Mar 2017
Location: Britannia
Posts: 1,255
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No wonder, the guys 4:3 WoW UI setup is ****ing atrocious.
Looks like a vanilla or BC screenshot but clearly isn't.
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01-09-2018, 08:52 AM | #114 (permalink) |
Super Moderator
Join Date: Apr 2007
Location: It's a secret too.
Posts: 1,363
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The Witcher 3 outgrossed some of 2017's biggest games because it's just that good | PC Gamer
This is an interesting read regarding the gaming industry - how a 2.5 year old game, with no microtransactions whatsoever, is still in steams top 10 highest earning games of 2017. |
01-09-2018, 08:56 AM | #115 (permalink) | |
Account Disabled
Join Date: Aug 2015
Location: Aalborg
Posts: 7,634
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Quote:
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01-10-2018, 05:28 AM | #116 (permalink) |
Super Moderator
Join Date: Apr 2007
Location: It's a secret too.
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Probably true, but truth be told, we don't need them to admit it, we need them to change their business model - and maybe this will somehow provoke them to do so, if they see there is seriously big money in quality, and you can produce games without becoming the most hated company ever.
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01-10-2018, 05:31 AM | #117 (permalink) |
Godless Ape
Join Date: Mar 2017
Location: Britannia
Posts: 1,255
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At least they're not Konami.
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04-16-2018, 08:53 PM | #118 (permalink) |
Out of Place
Join Date: Nov 2011
Location: in an abstract house
Posts: 4,111
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The last games that have truly fascinated me concept wise have been Doki Doki literature club and Undertale. Both games have a hidden lore and they play with the programming of the game. Other games in the past have done this to an extent, like when you first fight Psycho Mantis in MG1 or in Eternal Darkness for the game cube where the game would try to mess with you by flipping the world outside down or pretending the game had reset.
I'd like to see more games in the future like that, games that use innovative algorithms to change your perception of the game.
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