Howard the Duck |
09-12-2012 09:59 PM |
Quote:
Originally Posted by duga
(Post 1230442)
Again...X was just as linear. I'm sure they switched back to a turn based system because most people didn't actually like the "real-timeness" of XII. In fact, people still complained that it was too real time in XIII.
I play FF games for the strategy involved. It takes a bit of mastering for each game, and eventually nailing it makes me feel smart. Games like Skyrim are fun but pretty damn easy.
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that's cos you set the difficulty level too low
anyway, the best turn-based strategy I've ever played was Grandia III
but even though the system was good, the story wasn't all that compelling nor were the characters
X I only really liked the puzzles - i didn't think the combat mechanics were much good either
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