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05-02-2012, 10:38 AM | #51 (permalink) | |
Zum Henker Defätist!!
Join Date: Jan 2011
Location: Beating GNR at DDR and keying Axl's new car
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05-02-2012, 01:49 PM | #53 (permalink) | |
Horribly Creative
Join Date: Jul 2009
Location: London, The Big Smoke
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I love Monopoly but haven't played in a couple of years, it was always a heart stopping moment when you had to go past somebody else's expensive properties, especially when they have those nasty red hotels on them. An unlucky dice roll would could seen you cleaned out.
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Power Metal Pounding Decibels- A Hard and Heavy History |
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05-08-2012, 06:37 PM | #54 (permalink) | ||||
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Join Date: May 2012
Location: North Alabama via New Orleans
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I used to play tons. Shadowrun was a pretty great game. Quote:
Others we used to play: Champions Boothill or something it was a wild west rpg Paranoia - My alltime fav. Crazy game where everyone was robots and you had 5 clones. It was illegal to be a member of any lodge, but every character WAS, so you had to always watch your back and it was a lot of passing notes between players and the dm. Cool game with a very appropriate name. Quote:
I enjoy Axis & Allies. There is a pc version which is good because you don't have to set all of it up and keep track as much. It's bad because I like to roll real dice. Quote:
My current fav board game is Ticket to Ride. A train track laying game where you must try to connect cities by rail. pretty unique. Another unique and fun card game is Mille Bournes. A game where you "race" the other team(s) by laying mile cards down, your opponents can lay accidents and flat tires on you as well. Pretty neat and different |
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05-09-2012, 11:23 AM | #55 (permalink) | |
Zum Henker Defätist!!
Join Date: Jan 2011
Location: Beating GNR at DDR and keying Axl's new car
Posts: 48,199
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I seem to remember a friend telling me the PC version sucked back in the day. It would be great to not have to set the board up though. If you just do it and don't waste time, you could probably do it in like ten, fifteen minutes, but I'm easily distracted and am always watching TV when I play (by myself), so it always takes like an hour.
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05-09-2012, 01:34 PM | #56 (permalink) |
Cardboard Box Realtor
Join Date: Feb 2009
Location: Hobb's End
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I played Settlers of Catan on Saturday with my gaming friends and it was... an interesting experience. For the uninitiated it's basically a resource gathering competition game where you need to collect resources to build roads and settlements and the first one to 10 victory points wins. Things like little settlements are worth 1 victory point while cities are worth two, plus there are development cards which you can trade in certain combinations of resources to get which are often also worth victory points. It's an interesting game because players are never eliminated from the game and you never war against the other so there's a bit more strategy involved.
One thing that we didn't do was use the generic layout of all the resources which resulted in myself and one of the other players having monopolies on specific resources, and another player with almost no resources. It did make it tough some rounds where you keep rolling numbers that don't correspond to resources you control but the rounds go by quickly and the game doesn't take too long to set up so it's not much of an issue. I wouldn't say it's for everyone but if you're looking for a different game that still implements many of the same trappings of most board games, I would definitely recommend Catan. |
05-10-2012, 10:05 AM | #57 (permalink) | |
nothing
Join Date: Mar 2008
Location: everywhere
Posts: 4,315
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Speaking of board games, anyone familiar with Scotland Yard (originally form mid-late 80s)? It's a twist on typical board games where it's 1 player trying to elude the rest of the group until the game runs out of turns. NO. Chess is the greatest. --- As for the whole Axis&Allies deal. I recall playing that one a few times in college, it was more fun than Risk, but the game -can- be broken. One guy took it home to 'study' and the next time we played it was mathematically impossible to beat him. It's been over a decade so I don't remember specifically how he did it, only that it's possible to break that one in a bad way. |
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05-10-2012, 01:14 PM | #58 (permalink) | |
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Join Date: May 2012
Location: North Alabama via New Orleans
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When there are 5 people playing is when it is the best and when the Axis have a slight advantage imo. |
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05-11-2012, 10:00 AM | #59 (permalink) |
nothing
Join Date: Mar 2008
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I think that's exactly what happened, 1 guy playing all the Allies and 3 of us playing various bits of the Axis. Either way it's indicative of a flawed design that should be amended in future iterations of the game. Even something as simple as forcing an extra transition turn when crossing the oceans would likely balance things out.
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05-11-2012, 10:11 AM | #60 (permalink) | |
Zum Henker Defätist!!
Join Date: Jan 2011
Location: Beating GNR at DDR and keying Axl's new car
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Well, since the war itself wasn't balanced, it would make it would ruin the game to make it balanced.
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