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#18 (permalink) | |
nothing
Join Date: Mar 2008
Location: everywhere
Posts: 4,315
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![]() Quote:
if yours hasn't conked out then congratulations to you. you probably have something from a subsequent production run after the issue was addressed. it has NOTHING to do with how the consumer handles their hardware or their mental capacity. ---- as for the necessity of exclusivity. it's ridiculous, ESPECIALLY when it comes to third party development. back in the heyday of the 2nd coming of home consoles (mid 80s NES / master system) exclusivity did exist because the hardware developers had in-house software developers. nintendo still has that, sony and microsoft do not, instead S and M pay boatloads of cash to 3rd party developers to maintain exclusivity rights. it's a bad deal all around and only serves to stroke the egos of a very small portion of the market who want to convince themselves that having the 'right' piece of hardware matters for something. with the rising costs of development and the increasing expectations of the market it seems really foolish for large scale, high presentation games like FF13 to maintain exclusivity. even if everyone who owned the console bought it they'd probably still lose money. the idea of exclusivity adding to the 'personality' of a console is just sad on so many levels. |
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