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Old 07-21-2009, 04:04 PM   #1 (permalink)
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and sam, i've had my 360 for like 3 years and nothing has happened to it yet. the people whose **** blows up are retards.
actually microsoft has flat out said that ANY 360s from the first production run WILL get the red ring of death eventually. not potentially, not maybe, WILL. they've owned up to the mistake and will ignore the warranty restrictions WHEN it happens (not if).

if yours hasn't conked out then congratulations to you. you probably have something from a subsequent production run after the issue was addressed. it has NOTHING to do with how the consumer handles their hardware or their mental capacity.

----

as for the necessity of exclusivity. it's ridiculous, ESPECIALLY when it comes to third party development. back in the heyday of the 2nd coming of home consoles (mid 80s NES / master system) exclusivity did exist because the hardware developers had in-house software developers. nintendo still has that, sony and microsoft do not, instead S and M pay boatloads of cash to 3rd party developers to maintain exclusivity rights.

it's a bad deal all around and only serves to stroke the egos of a very small portion of the market who want to convince themselves that having the 'right' piece of hardware matters for something.

with the rising costs of development and the increasing expectations of the market it seems really foolish for large scale, high presentation games like FF13 to maintain exclusivity. even if everyone who owned the console bought it they'd probably still lose money.

the idea of exclusivity adding to the 'personality' of a console is just sad on so many levels.
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Old 07-21-2009, 04:07 PM   #2 (permalink)
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the idea of exclusivity adding to the 'personality' of a console is just sad on so many levels.
So let me ask you this, what is your basis in purchasing a console?
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Old 07-21-2009, 04:15 PM   #3 (permalink)
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So let me ask you this, what is your basis in purchasing a console?
the currently available titles and overall functionality of the device.

just because something has been announced doesn't mean it won't be delayed, re-vamped, re-imagined, re-branded, re-sold, re-acquired, before potentially hitting the shelf.

halo was supposed to come out for macs first.
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Old 07-21-2009, 03:44 PM   #4 (permalink)
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For the love of God, why is everyone so bent on denying the quality games that the PS3 has?
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Old 07-21-2009, 04:11 PM   #5 (permalink)
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For the love of God, why is everyone so bent on denying the quality games that the PS3 has?
i learned this the hard way last time i started posting in a game thread on this site.

if you say anything that isn't tantamount to...

'ps3 is utter trash and a paper weight'
'360 has the most best games'
'nintendo is the greatest thing ever'

...you're words will be twisted to make you look like a sony fanboy and it will become worthless to continue posting. last time i was trying to explain why the wii was good but not great, along with how publishers control what developers create and basically got dragged into a ps3 vs. wii battle.

i figure i might be able to sneak in one or two more replies before it happens again.
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Old 07-21-2009, 05:59 PM   #6 (permalink)
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the difference between the exclusivity of something like zelda or pokemon and something like metal gear or final fantasy has to do with the developer more than exclusivity.

zelda was made by nintendo, for nintendo. why would they sell their own product to their competition? same as you never saw a sonic game on anything but a sega machine until they stopped making hardware.

metal gear and final fantasy were made by konami and square enix respectively. whoever paid for the development (generally speaking - the publisher) determines where and how the product is sold.

there was an obvious opportunity for renegotiation within the development of FF13 which allowed for square enix to look at sony and say 'microsoft is offering X money for a cut, you guys want to add that amount to your revised budget to maintain exclusivity?'

even if there was no exclusivity the hardware and subsequent quality of experience would be a dividing factor within the market. there's also the fact that different consoles will target different demographics and might not see a point in releasing the same multi-platform title for its console.

i get the impression a lot of people think that a developer making a game is akin to a band making an album. it's not at all like that, there's nowhere near that much freedom in development.
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Old 07-21-2009, 07:16 PM   #7 (permalink)
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Different types of RPGs.

Final Fantasy is a normal RPG, Fire Emblem is a tactical RPG, Knights of the Old Republic is an action RPG.

Those are 3 very different kinds of RPG.
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Old 07-21-2009, 09:05 PM   #8 (permalink)
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Why do people keep saying the ps3 lacks good exclusives? Honestly, how many do you need?

Off the top of my head i can name:

uncharted
ratchet and clank
infamous
mgs4
valkyria chronicles
resistance 2
killzone 2
little big planet



It almost matches the 360, and easily equals or goes above that of the wii. It's a pretty weak argument these days.
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Old 07-22-2009, 04:27 PM   #9 (permalink)
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And Kirby sh*ts all over Halo.

See how I compared games that have absolutely nothing in common?
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Old 07-22-2009, 04:31 PM   #10 (permalink)
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Different types of RPGs.

Final Fantasy is a normal RPG, Fire Emblem is a tactical RPG, Knights of the Old Republic is an action RPG.

Those are 3 very different kinds of RPG.
Well if you want to be very anal about it. They are still all RPGs.
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