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09-28-2009, 08:33 PM | #951 (permalink) | |||
Dr. Prunk
Join Date: Jun 2005
Location: Where the buffalo roam.
Posts: 12,137
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Which is without a doubt one of the very worst trends in modern gaming. Quote:
Shows what FPS fans really think of that stupid innovation nonsense, dosen't it? Last edited by boo boo; 09-28-2009 at 08:53 PM. |
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09-29-2009, 04:12 AM | #952 (permalink) |
nothing
Join Date: Mar 2008
Location: everywhere
Posts: 4,315
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i don't like multi-quoting, too much work so...
arcades. the ones that were around in the 80s / early 90s. as for the FPS thing, now your blaming the available technology for art direction? it's like you're trying to blame the fact that you can't find something you like on anything besides your own taste. if you don't like it then suck it up and move on. fact is, a lot of people do like the look of modern games. otherwise they would not sell and publishers would change their ways. actually i see the trend being developpers WANTING to display more colour in their games only to be strong armed by producers who pay attention to market research and find out that gamers poop birds when games are too colourful because it makes them look 'childish'. diablo3 is a great example of the backlash a bit of colour can create. on the other hand, not everyone wants to play a cell shaded technicolour disney movie. |
09-29-2009, 01:55 PM | #953 (permalink) | ||||
Dr. Prunk
Join Date: Jun 2005
Location: Where the buffalo roam.
Posts: 12,137
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Quote:
There was an arcade I went to all the time as a kid and it's one of my fondest childhood memories. Nothing like shelling out a few quarters and playing Samurai Shodown and Metal Slug with some other kid you've never met before. I've occasionally encountered a creepy one armed guy or two, but no pedos thankfully. Quote:
I have a huge problem with the evolution of gaming, I thank games are quickly losing what used to make them a unique form of media. Now they're merely trying to be interactive movies. Which means all they do now is imitate action movies. Rugged space marines, the same half baked Sci Fi movie plots, the same ol' foes over and over (aliens, zombies, orcs, etc), imitations of movie scores instead of unique soundtracks, extra features over real depth of gameplay, desperate attempts at fanservice that fans try to defend as just being realism, like excessive gore, sex scenes, etc. You know why Mario and Zelda continue to thrive while Sonic and Mega Man have been stumbling? Because the former stick to what has always made their games worked, adding new mechanics with every game but without compromising the original formula, while the latter have tried to cater to the "hardcore" crowd and atopting these same trends, and ruining the distinctive personality their games once had. Metroid is an exception to the rule, it made the transition to FPS which I thought would be a total disaster, fortunately the Metroid Prime games are great, though I do miss the adventure/platformer format. I applaud Nintendo for not giving in to these trends (save for a few games) and it's no surprise so many idiots despise them for it. I don't mind that people prefer "realistic" and "mature" (I use both of these terms loosely) games, but when Nintendo are trying to preserve styles of gaming that are sadly decreasing in popularity and all these 360 and PS3 fans can say is that it's halting the evolution of gaming. Then all I have to say to these people is F*CK YOU! Quote:
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Last edited by boo boo; 09-30-2009 at 05:20 AM. |
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09-29-2009, 05:47 PM | #958 (permalink) | |
nothing
Join Date: Mar 2008
Location: everywhere
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i TOTALLY hear you and agree with that first part, to an extent. it's too easy (and not fair) to make that generalization. there are plenty of great new colourful games being released, they just don't have the capital to get the big PR push and hype to sell millions of copies. i've said it before and i'll say it again, aside from someone teasing you to get an incredibly predictable rise out of you, no one is dissing the wii or DS. the person who seems to have the biggest issue with nintendo's hardware being different than its competition is you. as for agreeing / disagreeing, i've rarely disagreed with you when it comes to games. i just get incredibly fed up with your seeming inability to take another perspective into consideration that doesn't cut the consoles and the industry along black and white generalizations. there's a whole lot of good for all consoles, but that doesn't mean there isn't any bad for your favourite console either. as for mario / zelda vs. sonic / mega man. you're off the mark in your reasoning. mario and zelda never changed hardware that's why they still sell like mad. you get a new nintendo machine you can be guaranteed you'll see a mario or zelda game that makes that new machine shine like nothing else - by the same company that made the hardware. sonic has been handled by 3rd party developpers for at least a decade now. mega man had the challenge of going from a relatively unique position with nintendo to being forced to stand out in the crowd when it switched to sony. the mechanics for MM didn't change more than the ones for Mario, in fact they changed less (unless there's a 3d megaman i'm oblivious to). |
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09-29-2009, 06:02 PM | #959 (permalink) |
Dr. Prunk
Join Date: Jun 2005
Location: Where the buffalo roam.
Posts: 12,137
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I don't have anything against the genre itself just the overratedness of it and the fact that there is so many games that it makes it more difficult to find ones that really stand out, I'm not saying there isn't any.
I love my old school first person shooters. Doom, Quake, Duke Nukem, Goldeneye, House of the Dead. Those are indisputable classics. And yes there are still great shooters out there, I'm just saying it bothers me that even though there's so many of them there hasn't been as much evolution as I'd like there to be and so many of them are derivative. Goldeneye 007 set the gold standard for the console FPS, and 12 years later it seems a lot of games are pretty much the exact same thing just with better graphics and more multiplayer options. Yet a lot of people still think 007 is the best shooter ever, despite the graphics looking like balls by todays standards. I don't want the genre to die, I want it to evolve, I'm tired of them all having the same cliches like rugged space marines and HP Lovecraft throwaway alien bad guys, and the exact same graphical style. I admit there's still innovative titles, BioShock's look and setting was a breath of fresh air, and I love that the Metroid Prime games actually have, you know, COLOR. I just find it sad that the System Shock games are still the most original first person shooters out there and they're over a decade old. I want to see more innovative shooters like that, and games with more unique visual styles. I'm not saying they have to be cutesy. Just... different than this. Last edited by boo boo; 09-30-2009 at 05:29 AM. |
09-29-2009, 06:25 PM | #960 (permalink) |
nothing
Join Date: Mar 2008
Location: everywhere
Posts: 4,315
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how about this then...
the 'evolution' of gaming is kind of like leveling up in a traditional rpg. the first few levels come by pretty quickly and offer significant gains, at the time. we're at a point now where the hardware is starting do more than we planned to require from it. the first steps in the evolution was limited by the lack of available hardware. it's not that duke nukem 3d didn't really want to be a 3d game, it's just that 2.5d was still where it was at for the vast majority of pcs back in '96. as for your last line http://www.borderlandsthegame.com/ |
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