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09-23-2015, 10:10 PM | #7991 (permalink) |
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Join Date: Dec 2010
Posts: 13,153
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SOMA Just got home and played about an hour of SOMA and so far, I can see this being a really good game. I do have a few complaints. For one, I think Pete mentioned this, but the game seems a bit poorly optimized. So far whenever i've run into some action, it seems to freeze for a few seconds than picks up again. Kind of takes away from the scare factor a little bit. The other thing I don't really like is the fact that when i'm walking, there seems to be a little glitchy line through the middle of the screen. Other than that, the game looks and feels pretty good. The controls are much like the Amnesia games which is good, because that just means I don't have to learn anything new. I haven't really run into anything too scary or difficult but I hear it can get pretty difficult in terms of puzzles and stuff. The ambient noises that surround you are also really cool and does the game justice. The long dark hallways and the little lighting that some areas offer really does add a bit of intensity to the game. As Pete also mentioned, I wish this game didn't really have any voice acting, and since it does, I sort of wish they kept the voice acting away from the main character. The other thing that sort of bugs me but i'm sure i'll get over it, is the fact that when you get hurt, you stumble around until you can find what seem to be these pods in the walls that will heal you. If anything, the things that come after me should just kill me and respawn me at the checkpoint like it does in The Dark Descent and Outlast. Otherwise, seems like this will be a good game, and i'm excited to see what happens as I progress. There's only 10 steam achievements so I imagine this game won't be very long, but I could be wrong. Anyway, definitely pick it up if you're a fan of the Amnesia games. |
09-23-2015, 10:26 PM | #7992 (permalink) | |
Cardboard Box Realtor
Join Date: Feb 2009
Location: Hobb's End
Posts: 7,648
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09-23-2015, 10:29 PM | #7993 (permalink) |
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Join Date: Dec 2010
Posts: 13,153
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Sounds good. Also, I think about 15 minutes of the hour that I played was used trying to find the tracer fluid. I had no idea where to look and it ended up being in the most ridiculous spot. Who ****ing puts that type of thing in a kitchen cabinet ffs.
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09-24-2015, 11:59 PM | #7997 (permalink) |
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Join Date: Dec 2010
Posts: 13,153
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I'm playing SOMA some more tonight and i'm starting to really get into it. The underwater segment was cool and finally getting a flashlight is also really cool. I'll talk about this more in horror month, but at the moment, the game is pretty good. Don't know if it's better than I expected, but it's pretty good.
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09-25-2015, 01:04 PM | #7998 (permalink) | |
Shoo Thoughts
Join Date: Oct 2013
Location: These Mountains
Posts: 2,308
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I'm around 7 or 8 hours in now and there's a lot of what I call 'dull time' in the game - time where what you're doing isn't fun, interesting or entertaining. Consequently I'm close to giving up on it if I'm honest. |
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09-26-2015, 10:16 PM | #7999 (permalink) |
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Join Date: Dec 2010
Posts: 13,153
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Robot Roller Derby Disco Dodgeball Yes, robots on wheels in a disco playing dodgeball. It's as badass as it sounds. I picked up the game today because it was on sale. I've seen Northernlion do a video on it, and at the point that he was talking about it, I was a little bit interested, but not enough to spend the money on it. I got it on sale and I regret not getting it sooner. This game is a lot of fun and really easy to get into. There's a bunch of different game modes that you can play and you can set up a local multiplayer session to play with your friends. I don't really see anything about online servers or anything along the lines but apparently you can play online, I just haven't figured out how since whenever I go to "quick play" it doesn't work, but it doesn't take away from how fun this game is. That's really all it's aiming to do, be fun. Plus, the soundtrack is amazing. Last edited by Key; 09-27-2015 at 12:15 AM. |
09-30-2015, 10:20 PM | #8000 (permalink) | |
Zum Henker Defätist!!
Join Date: Jan 2011
Location: Beating GNR at DDR and keying Axl's new car
Posts: 48,199
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TFW in Alien: Isolation the *******s you're trying to sneak around keep getting chased by the alien and try running right next to your dubious hiding spot, only to get butchered not ten feet away, almost in full view of YOU. And this happens, not once, but TWICE.
TFW you somehow don't get murdered and go through a twenty minute rigmarole sequence where you take out a Working Joe, start up some really ****ing loud machinery, and yet make it out with a nearly straight line to your save point. TFW you walk under a vent...
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