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05-25-2014, 09:01 PM | #6503 (permalink) |
Cardboard Box Realtor
Join Date: Feb 2009
Location: Hobb's End
Posts: 7,648
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Transistor (2014) Originally I was going to wait until the Steam Summer Sale to pick this up, not because I thought it would be bad, I just had a lot on my plate and didn't think I'd be able to finish it in a timely manner. Well I grabbed the soundtrack on Wednesday and have been listening to it almost non-stop ever since and finally broke down in Friday and bought it. Basically, if you're familiar with the dev's other game, Bastion then you're familiar with this. Like Bastion, it's an isometric hack 'n' slasher, but where it differs is that in Transistor you can play it as a turn-based strategy game. Also you can swap out and combine all of the skills into varying attacks, each with differing results. The artwork is truly gorgeous as is Darren Korb's soundtrack that is every much a part of the game as Bastion's was. The story is also told in a very similar style as to Bastion, although this one gets a little more abstract towards the end, however it all resolves quite nicely. Also if you own a PS4 then you finally have a game to play. |
05-26-2014, 10:34 AM | #6506 (permalink) | |
Cardboard Box Realtor
Join Date: Feb 2009
Location: Hobb's End
Posts: 7,648
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Quote:
I think it will also be a matter of how well the console holds up in terms of hardware problems. I don't recall hearing much about faulty consoles since launch, so I think both companies learned from Microsoft's failure last generation. |
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05-30-2014, 10:50 AM | #6507 (permalink) |
Cardboard Box Realtor
Join Date: Feb 2009
Location: Hobb's End
Posts: 7,648
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Among the Sleep (2014) I backed this on Kickstarter back when it was announced and pretty much completely forgot about it during its development over the last year. So imagine my surprise when I got my download key yesterday, and then my surprise when I finished the game an hour later. Yeah... it's one of those games. For the uninitiated, since 2012 Kickstarter has been a bastion of creativity and large promises from industry legends like Tim Schaffer, Brian Fargo, and Keiji Inafune to raise money to help them build the kind of games they want, without the corporate interference saying they need to make it an FPS with multiplayer and kill streaks and it will outsell the latest Call of Duty game. And you know what, I'm perfectly okay with that, I would much rather spend my money on ambition rather than phoning it in, and that often seems to be the case with many big budget games these days. Aaaanyways, Among The Sleep is the phoned in version of an indie game, specifically Amnesia: The Dark Descent, an amazing survival-horror game from 2010 that Among the Sleep tries to very hard to emulate. Both games follow a similar formula, wander around level to find puzzle item, use item on puzzle, then monsters show up and chase you to the next location. It was blindingly obvious in Amnesia: The Dark Descent, but the game was also pants-shitingly terrifying that you really didn't notice. Among The Sleep follows the same formula, and manages to elicit some fear, but the fear is ultimately crippled by the game's token unique aspect, the fact that you play as 2-year old toddler. Now obviously I don't advocate violence against children, but when your monster doesn't bother to show up till halfway through the game, and by that point if they catch you the game just goes black, there's really nothing to be afraid of other than having to redo the same fucking section over-and-over because the stupid Amnesia style physics puzzles are back! It also doesn't help that the big twist is alluded to so heavily throughout the game that it just felt insulting when they came out at the end and said "well I bet you didn't see that one coming!". Often times when people complain about games being pretentious it's because the game dared to offer a thought beyond "kill everything that isn't you", but this game really is the truest definition of the word. And yet, despite all that it was still a pleasant experience, albeit one I wasn't expecting nor one I particularly feel like doing again. That's kind of the joy with Kickstarter though, you're putting your money on the line for someone's dream because you think you may share it, but it turns out they have a different vision than you. Sometimes that can be okay, and sometimes it stings. I don't let disappointments like this get me down off the Kickstarter bandwagon, and I hope this game does well enough for the developer to make something else because they obviously have talent and creative vision behind them. |
05-30-2014, 08:12 PM | #6509 (permalink) |
eat the masters
Join Date: Aug 2008
Posts: 5,470
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mario kart is tempting with that deal. Buy Mario Kart 8, get a free downloadable game from Club Nintendo! - Nintendo Official Site
already played pikmin 3 but I could always play wind waker.
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05-31-2014, 05:24 AM | #6510 (permalink) | |
A.B.N.
Join Date: Aug 2006
Location: NY baby
Posts: 11,451
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I am all over Watchdogs.
I am still getting the hang of it but so far I haven't been hacked in multiplayer which van interrupt the current mission you are heading to. One thing I don't like is trying to escape the cops in the early stages. When you only are able to use traffic lights to hack and try to get them off you it doesn't work as well like in the trailers. The way I got away from cops was by driving my f-ing car into the river and swimming away. Handling on the vehicles is a bit sketchy until you get used to it as well.
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Fame, fortune, power, titties. People say these are the most crucial things in life, but you can have a pocket full o' gold and it doesn't mean sh*t if you don't have someone to share that gold with. Seems simple. Yet it's an important lesson to learn. Even lone wolves run in packs sometimes. Quote:
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