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Old 09-10-2013, 03:40 PM   #5971 (permalink)
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Been playing this sooooo much. I never actually had a chance to play through Emerald when they were released. I remember Ruby and Sapphire very clearly, but Emerald is like a much better more improved version of those games. My team currently consists of (and keep in mind, I don't usually change my party too often, these are the results of the pokemon I caught throughout the game and evolved them, etc.)

Azumarill
Flygon
Rayquaza (always good to have in tough situations)
Blaziken
Kadabra
Graveler

I just got to the Elite Four a day or two ago and so i've been grinding for experience on Victory Road while fighting trainers to get money to get hp potions and revives and things of that sort. Been having a blast,
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Old 09-10-2013, 03:45 PM   #5972 (permalink)
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My friend let me borrow his 360 and Sacred 2 has my soul. I've been playing for over fifteen hours and don't even have five percent of the map uncovered. It could be because I insist on running along the sides of mountains and beaches to uncover every last little bit of map possible, but I wouldn't have it any other way. This is also why I haven't been on here much. What use have I for the likes of you people when I can hang with elves instead?
So this explains why you've hardly been working on your journals!

Never heard of this game before but looked at this video and it has impressed me


Sacred 2 Fallen Angel Gameplay Video - YouTube

How does it compare to say Skyrim?
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If you can't deal with the fact that there are 6+ billion people in the world and none of them think exactly the same that's not my problem. Just deal with it yourself or make actual conversation. This isn't a court and I'm not some poet or prophet that needs everything I say to be analytically critiqued.
Metal Wars

Power Metal

Pounding Decibels- A Hard and Heavy History
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Old 09-10-2013, 03:47 PM   #5973 (permalink)
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Aw man. I had a feeling you'd like it. Oh well.
This picture reminds of a really scary Japanese based horror game that came out back in the 00's, the problem is I can't remember what it was called.
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If you can't deal with the fact that there are 6+ billion people in the world and none of them think exactly the same that's not my problem. Just deal with it yourself or make actual conversation. This isn't a court and I'm not some poet or prophet that needs everything I say to be analytically critiqued.
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Old 09-10-2013, 06:44 PM   #5974 (permalink)
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This picture reminds of a really scary Japanese based horror game that came out back in the 00's, the problem is I can't remember what it was called.
Fatal Frame?
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Old 09-10-2013, 11:46 PM   #5975 (permalink)
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I picked up the Kingdom Hearts HD 1.5 ReMIX today. Something tells me that this wasn't a great place to start for someone who has never played a Kingdom Hearts game before.
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IMO I don't know jack-**** though so don't listen to me.
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You're a terrible dictionary.
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Old 09-11-2013, 07:31 AM   #5976 (permalink)
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Definitely not, bro. Get KH1.
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Old 09-11-2013, 08:14 AM   #5977 (permalink)
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Tekken Tag 2, bro.
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Old 09-11-2013, 10:41 AM   #5978 (permalink)
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Amnesia: A Machine For Pigs

Not a direct sequel to 2010's Amnesia: the Dark Descent but a game set in the same universe. This game wasn't actually developed by Frictional Games, but instead by thechineseroom, who did the retail version of Dear Esther and it seems like some of their design choices from that game have leaked into this one. This game is far more focused on telling you a story rather than you trying to piece it together bit by bit. They've removed the tinder boxes and lantern fuel so you never have to worry about running out, and there's no sanity meter so you don't have to worry about weird camera filters when confronted with monsters. I'm not really sure why the developers decided to ditch the limited light sources as managing your limited supplies is pretty much a staple of the survival-horror genre and giving us the comfort that we will never be stuck in the dark does a lot to negate the self-created horror that our minds conjure.

I dunno, I need to play this game more but it's not really lighting the same fire under my ass that its predecessor did, and after staining every pair of boxers I own with Outlast I can't help but feel a little underwhelmed.
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Old 09-11-2013, 12:40 PM   #5979 (permalink)
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Fatal Frame?
The name Fatal Frame meant nothing to me but then I saw the game was known as Project Zero in Europe, so yes that was the game

I didn't know there were more games in the series either.
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If you can't deal with the fact that there are 6+ billion people in the world and none of them think exactly the same that's not my problem. Just deal with it yourself or make actual conversation. This isn't a court and I'm not some poet or prophet that needs everything I say to be analytically critiqued.
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Old 09-11-2013, 03:55 PM   #5980 (permalink)
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Originally Posted by LoathsomePete View Post


Amnesia: A Machine For Pigs

Not a direct sequel to 2010's Amnesia: the Dark Descent but a game set in the same universe. This game wasn't actually developed by Frictional Games, but instead by thechineseroom, who did the retail version of Dear Esther and it seems like some of their design choices from that game have leaked into this one. This game is far more focused on telling you a story rather than you trying to piece it together bit by bit. They've removed the tinder boxes and lantern fuel so you never have to worry about running out, and there's no sanity meter so you don't have to worry about weird camera filters when confronted with monsters. I'm not really sure why the developers decided to ditch the limited light sources as managing your limited supplies is pretty much a staple of the survival-horror genre and giving us the comfort that we will never be stuck in the dark does a lot to negate the self-created horror that our minds conjure.

I dunno, I need to play this game more but it's not really lighting the same fire under my ass that its predecessor did, and after staining every pair of boxers I own with Outlast I can't help but feel a little underwhelmed.
That's rather disappointing to hear. Part of the scare factor for me in the The Dark Descent was the insanity and not having enough tinderboxes to light up hallways. Now that those are gone, I feel like the game won't be as suspenseful. I'll give it a play whenever I get around to it, but it's a shame to already hear that it's a bit underwhelming.
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