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Old 08-12-2013, 02:55 AM   #5931 (permalink)
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It's the best in terms of location and narrative but from a gameplay and character building standpoint it's a load of poo. .
Gameplay I may agree just because it is so much older but really.....the char building is poo? The character building is SOOO much more in depth and so much harder than the other games. Astronomer and I just had this discussion about how in Skyrim and Oblivion it doesnt matter how you level your character...in Morrowind it could take you 50 trys to get a char right.

Not to mention how much more customizable Morrowind is in comparison to Oblivion and Skyrim. Infinite spellmaking and item effects.
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Old 08-12-2013, 03:32 AM   #5932 (permalink)
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I hate that kind of character building though because it prevents you from salvaging anything if you've made a mistake for a few levels. If you spend your first hours in Skyrim using heavy armour then decide to swap to light then you'll be at a disatvantage but it's absolutely possible. If you do that in Morrowind then you can say goodbye to skill points that go towards increasing your level along with the balance of skills to attributes that you presumably worked out for the best deal. Morrowind's system lacks malleability and has far too many skills that are either complete trash or impractical due to their attribute connection.
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Old 08-12-2013, 02:16 PM   #5933 (permalink)
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I hate that kind of character building though because it prevents you from salvaging anything if you've made a mistake for a few levels. If you spend your first hours in Skyrim using heavy armour then decide to swap to light then you'll be at a disatvantage but it's absolutely possible. If you do that in Morrowind then you can say goodbye to skill points that go towards increasing your level along with the balance of skills to attributes that you presumably worked out for the best deal. Morrowind's system lacks malleability and has far too many skills that are either complete trash or impractical due to their attribute connection.
Skyrims system is so simple a child could use it, and you are never really challenged in character development. Is that really how you want your game play experience to be...simple and watered down?

All those "useless skills" you mentioned were only useless if you went with something else, and if you learned to level correctly then you never really needed to even train them. Name skills they had that wouldnt be useful to anyone.?
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Old 08-12-2013, 03:21 PM   #5934 (permalink)
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When I said "useless skills" I didn't think about my wording. I really meant "skills that are objectively worse than others for anything but roleplaying". Those skills would be medium armour, sneak and unarmoured off the top of my head. And yes actually, I would rather the system was kept simple. I don't play TES games for grind and de facto spreadsheets like I would an MMO, I play it for roleplaying and exploration. I think Skyrim's levelling system is far more suited to that than Morrowind's.
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Old 08-15-2013, 02:57 PM   #5935 (permalink)
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Just playing through this at the minute. Absolutely loving it too. Nothing like burning through a mission or two of this on the hardest setting after a rough day.
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Sands of Time is one of my favorite games. The puzzles are awesome, and the game has an ICO feeling to it that's hard to describe; just that it's atmospheric in a similar way.

+1 about the combat though, that was the one complaint I had with the game. That and the sound was a bit shoddy in the original, I don't know if they fixed it in the HD collection.
Agree with every word of this post. As long as you knew how to block and flip over enemies before hitting them from behind, that was basically every fight in the game won right there.
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Old 08-15-2013, 03:14 PM   #5936 (permalink)
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And yes actually, I would rather the system was kept simple. I don't play TES games for grind and de facto spreadsheets like I would an MMO, I play it for roleplaying and exploration. I think Skyrim's levelling system is far more suited to that than Morrowind's.
Fair enough. But an old school true rpg is about grind and de facto spreadsheets. While other games are still rpg's they border in other genres as well. I guess I just really like old school mmo and rpgs and that they should have left the "fable like" gameplay to other games.
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Old 08-19-2013, 11:38 AM   #5937 (permalink)
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A very fun little isometric action-RPG similar to Diablo 3 or Torchlight II yet prettier, cheaper, and better written than both of them.
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Old 08-19-2013, 01:25 PM   #5938 (permalink)
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I'm playing this off and on

Nostalgia purchase
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Old 08-19-2013, 01:53 PM   #5939 (permalink)
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After watching Indie Game : The Movie, I remembered that I should get Fez which my friend recommended to me just after its release. I'd forgotten about it for a few weeks.

So I got it and it's fucking awesome. It's charming, quirky, fun, stunningly beautiful at times, relaxing, explorative, fun of course .. I would be playing it instead of sitting here typing, but my wife is in the couch in front of the TV playing it so that I can't. That's never happened before. She normally hates games!

For those who don't know it, it is an indie platform game in which you play this little guy with a fez. The guy lives in a 2D world, but the fez gives him the power to change perspective in a 3D way. So it's a 2D game, but you flip the levels around with the trigger buttons and it's just such a great game mechanic. It makes for a lot of fun challenges and a sort of platformy gameplay that is both familiar and completely new.

The mood of the game is rather relaxed and focused on the nicer things. The places and different dimensions you travel to seem to be mostly islands floating in the sea or in the air. You can travel between these places, also returning to places you've been before and so on, so the game itself is non-linear - which I love.

People need to play it
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Old 08-19-2013, 09:16 PM   #5940 (permalink)
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After watching Indie Game : The Movie, I remembered that I should get Fez which my friend recommended to me just after its release. I'd forgotten about it for a few weeks.

So I got it and it's fucking awesome. It's charming, quirky, fun, stunningly beautiful at times, relaxing, explorative, fun of course .. I would be playing it instead of sitting here typing, but my wife is in the couch in front of the TV playing it so that I can't. That's never happened before. She normally hates games!

For those who don't know it, it is an indie platform game in which you play this little guy with a fez. The guy lives in a 2D world, but the fez gives him the power to change perspective in a 3D way. So it's a 2D game, but you flip the levels around with the trigger buttons and it's just such a great game mechanic. It makes for a lot of fun challenges and a sort of platformy gameplay that is both familiar and completely new.

The mood of the game is rather relaxed and focused on the nicer things. The places and different dimensions you travel to seem to be mostly islands floating in the sea or in the air. You can travel between these places, also returning to places you've been before and so on, so the game itself is non-linear - which I love.

People need to play it
I have played and loved this game as well. One thing I do recommend is to KEEP EXPLORING. Trust me, you'll find so many little secrets in tons of places, even places where you think you saw everything it had to offer.
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