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09-25-2012, 06:03 PM | #5161 (permalink) |
eat the masters
Join Date: Aug 2008
Posts: 5,470
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Widely praised games that I don't particularly like:
Borderlands Mass Effect Uncharted Halo (OK, I liked the first one, but then I got CS for my computer) Elder Scrolls LittleBigPlanet Gears of War
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Last.FM |
09-26-2012, 01:48 AM | #5162 (permalink) |
Blunt After Blunt After
Join Date: Sep 2012
Location: In a French-ass restaurant
Posts: 337
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I love The Elder Scrolls and while Mass Effect and Borderlands have some gaping flaws I think they make up for it (the former with rich characterisation and setting, the latter with rocket-launching shotguns) but on all the others I agree fully. Gears Of War in particular baffles me with how anyone seems to enjoy playing it.
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09-26-2012, 04:12 AM | #5163 (permalink) | ||
D-D-D-D-D-DROP THE BASS!
Join Date: Jan 2008
Posts: 1,730
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I just finished the game tonight after pulling an all nighter. I think its ****ing incredible. Storytelling is outta the park versus the first game (And versus 90% of anything tbh)
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09-26-2012, 04:45 AM | #5164 (permalink) |
Super Moderator
Join Date: Apr 2007
Location: It's a secret too.
Posts: 1,363
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FTL: Faster than light
An amazing roguelike game that instead of placing you in a dungeon full of trolls and whatnot, gives you a space ship with a crew and a randomly generated universe to explore. And for only 10$! The game is brutal and unforgiving, but so fun. I managed to defeat the alien mothership for the first time yesterday, only to die 20 minutes later due to uncontrolled fires - my crew was too badly wounded to contain them, they did damage to all critical systems including the life support which made my crew suffocate. I could have locked them in a single room and vented the atmosphere from the rest of the ship to extinguish the fires, too bad I didn't think of it then |
09-27-2012, 05:01 AM | #5165 (permalink) | |
Juicious Maximus III
Join Date: Nov 2008
Location: Scabb Island
Posts: 6,525
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Quote:
Plus, endless hordes of spawning mobs is something I loathe. I much prefer the kind of games where if I kill a monster, it stays dead.
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09-27-2012, 09:38 AM | #5166 (permalink) | |
Cardboard Box Realtor
Join Date: Feb 2009
Location: Hobb's End
Posts: 7,648
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09-27-2012, 11:43 AM | #5168 (permalink) | |
Juicious Maximus III
Join Date: Nov 2008
Location: Scabb Island
Posts: 6,525
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Quote:
I also remember being irritated about this in FarCry 2. I got so tired of killing guys at lookout posts along the road.
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09-27-2012, 11:52 AM | #5169 (permalink) | |
Cardboard Box Realtor
Join Date: Feb 2009
Location: Hobb's End
Posts: 7,648
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09-27-2012, 12:05 PM | #5170 (permalink) |
Blunt After Blunt After
Join Date: Sep 2012
Location: In a French-ass restaurant
Posts: 337
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Respawning enemies can be good if they're played properly, such as there being a thing that you have to deal with to stop them respawning. It becomes a challenge of skill and timing rather than a grind. Taking them away was one of the many things that made MW2 so terrible. Borderlands 1 didn't do it well but from all the good I've heard of 2 they probably gave it better implementation at least.
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