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08-19-2012, 04:31 PM | #5091 (permalink) |
nothing
Join Date: Mar 2008
Location: everywhere
Posts: 4,315
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We should setup some kind of MB co-op fest. Which one of us has the best pc/connection? Fiber Op would be ideal for hosting the server (I've only got base DSL). Apparently we only need to be 3 players minimum to launch the mode.
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08-21-2012, 03:23 AM | #5092 (permalink) | |
VICTORY SCREEEEEEECH
Join Date: Mar 2009
Location: Are you a cop?
Posts: 3,348
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not a bad idea, although I do NOT have the internet required for good enough server hosting. but yeah, if we can find more people, that'll be awesome.
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Been making some new music lately, check it out My MB Journal-I talk about music and stuff! add me on Steam! http://steamcommunity.com/id/commandercool Quote:
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08-21-2012, 11:27 AM | #5095 (permalink) |
Cardboard Box Realtor
Join Date: Feb 2009
Location: Hobb's End
Posts: 7,648
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Slender First-Person indie game based on the Slender-man mythos meme thing that I don't really know much about. What I do know is that this game's programmers know how to do horror. Basically you're just in a fenced off forest area and you have to try and recover 8 manuscripts that give you some insight into the slender-man character, as he slowly stalks you through the dark and scary woods. Oh, and it's free! |
08-21-2012, 01:32 PM | #5096 (permalink) | |
VICTORY SCREEEEEEECH
Join Date: Mar 2009
Location: Are you a cop?
Posts: 3,348
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played a bunch of freeware games last night. for those who don't know, Freeware games are indie-made games that are released for free online, and pretty simple to find and download through something like Google. so yeah, some games I played
Treasure Adventure Game -one of the best free games I've played in a while. I would liken this to Cave Story(more or less the godfather of this generation of indie games) in that it's much more than what meets the eye, although Cave Story has a more interesting narrative than TAG. Still, like Cave Story, TAG has a very nice and unique visual style, some GREAT music, and a very Metroidvania style that favors exploration and backtracking to complete goals. Not to mention that the game is MASSIVE for an indie: after about 4 or 5 hours I'm only 20% of the way done. Only issue I have though is that it's on the buggier side, so yeah. Noitu Love -I played the sequel, Noitu Love 2: Devolution, which i absolutely LOVED(Noitu Love 2: Devolution on Steam -just watch the trailer), so I had some high hopes for the original game. Sadly I felt that the controls were kind of stiff and after about 5 minutes of fighting the same enemies, I just sort of quit out. I did like the evolution aspect though and thought it had some potential to add some good variety, but I didn't get too far before I decided that this game wasn't to my liking. I may come back to this at some point, but for now it was kind of eh. Flywheel -A game with some interesting mechanics. This is a pretty challenging game at points that more of less wants you to memorize the sequence of a stage to progress. Spelunky -a randomly generating dungeon crawler. pay heed, this game is HARD, you will die pretty easily just from the way the level was randomly generated. still a fun little game. I'll probably come back to it soon. Jumper -a really simple concept put into some really tricky and challenging stages. for all you hardcore platformer fans out there. Passage -This is a game about life. no, seriously it is. I don't want to spoil it for you but I will say that A) it's really short(like 5 min) so playing it more than once is suggested to really get the meaning of it, and B) depending on where you are with your life this may really resonate with you, especially with how you approach this. If you're of the ilk that feels that games can be art, then play this if you haven't already.
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Been making some new music lately, check it out My MB Journal-I talk about music and stuff! add me on Steam! http://steamcommunity.com/id/commandercool Quote:
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08-21-2012, 02:19 PM | #5097 (permalink) | |
Horribly Creative
Join Date: Jul 2009
Location: London, The Big Smoke
Posts: 8,265
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Just started Deux Ex Human Revolution last night, previously had it about 6 months ago and didn't like it and so got rid of it, WHAT THE HELL WAS I THINKING! Bought it second hand last week and giving it another go and hell its a classic.
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Power Metal Pounding Decibels- A Hard and Heavy History |
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08-21-2012, 09:54 PM | #5099 (permalink) |
Music Addict
Join Date: Apr 2012
Posts: 429
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New Virtual Reality Game Coming Out Late Next Year!
Oculus Rift Virtual Reality headset - YouTube Doom 3 BFG Edition - Rift Virtual Reality Interview - YouTube |
08-27-2012, 09:17 PM | #5100 (permalink) |
Live by the Sword
Join Date: Jan 2011
Location: Kuala Lumpur, Malaysia
Posts: 9,075
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well, the combat is not that compelling, maybe that's cos I chose a "Soldier" template? i really wish the space war strategy elements played a larger part the RPG isn't as non-linear as I wanted, most of your responses lead to the same result, you can make some choices, but it doesn't affect the war with the Reapers much and the side-quests? sheesh - go there, fetch this and bring it back the squad tactics are also a bit too limited for my liking - i mean, i'm not expecting Rainbow Six, but at least something more than just "move" and "attack" a real comedown after the beautiful "Skyrim" |
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