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06-01-2012, 08:42 AM | #4771 (permalink) | ||
VICTORY SCREEEEEEECH
Join Date: Mar 2009
Location: Are you a cop?
Posts: 3,348
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but hell, even then I would say getting it just for Bastion is a good deal as well, just finished it on Tuesday and while it's length(6-7 hours of main story) might be too short for some, it's still a beautifully crafted game.
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Been making some new music lately, check it out My MB Journal-I talk about music and stuff! add me on Steam! http://steamcommunity.com/id/commandercool Quote:
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06-01-2012, 10:06 AM | #4772 (permalink) |
Juicious Maximus III
Join Date: Nov 2008
Location: Scabb Island
Posts: 6,525
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I guess if I wanna get Bastion sometime in the future, I might as well just get the humble bundle.
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Something Completely Different |
06-01-2012, 10:33 AM | #4773 (permalink) |
Live by the Sword
Join Date: Jan 2011
Location: Kuala Lumpur, Malaysia
Posts: 9,075
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i find Psychonauts a bit overrated, really
sure, nice concept and the platforming is good but these kinda things have been done before - it wasn't anything particularly ground-breaking found myself excited when i finally managed to locate a copy but when i played it, i was underwhelmed edit:- in addition, for a game that relies on pixel-perfect platforming, the collision detection isn't very good and tend to be frustrating
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06-01-2012, 10:36 AM | #4774 (permalink) |
Juicious Maximus III
Join Date: Nov 2008
Location: Scabb Island
Posts: 6,525
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I bought in on gog a while back, but haven't actually played it yet. To me, it looks slightly similar in style to Beyond Good and Evil and that was a brilliant game, I think. I could be way off on the comparison though.
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Something Completely Different |
06-01-2012, 11:17 AM | #4775 (permalink) | |
VICTORY SCREEEEEEECH
Join Date: Mar 2009
Location: Are you a cop?
Posts: 3,348
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personally, I love the level design and characters, plus alot of the "psychic abilities" being used as weapons, and being a psychology student myself, I really enjoyed the concepts of the human mind and how they incorporated it into the game.
I also really liked that most of the characters had their own flaws and personal demons that they had to overcome, and it wasn't just good guys who can do no wrong vs bad guys who are unforgivable evil. That really annoys me in some games when they do that.
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Been making some new music lately, check it out My MB Journal-I talk about music and stuff! add me on Steam! http://steamcommunity.com/id/commandercool Quote:
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06-01-2012, 12:29 PM | #4777 (permalink) | |
Horribly Creative
Join Date: Jul 2009
Location: London, The Big Smoke
Posts: 8,265
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I loved vice city, I agree it was just great to drive around listening to the 80s music.
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Power Metal Pounding Decibels- A Hard and Heavy History |
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06-01-2012, 12:50 PM | #4779 (permalink) | |
not really
Join Date: Jan 2007
Posts: 5,223
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the sequel has been in and out of production but some recent screenies leeked (this are pre-apha they're gonna look a lot smoother later) If this game ever gets released, i think the combination of indian slum and talking animas/aliens would be pretty ****ing awesome |
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