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04-17-2012, 01:39 AM | #4661 (permalink) | |
Juicious Maximus III
Join Date: Nov 2008
Location: Scabb Island
Posts: 6,525
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Quote:
You can too if you want to download and play old games. It's easy If you need help, I can write you a quick guide.
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04-17-2012, 07:38 AM | #4662 (permalink) | |
Music Addict
Join Date: Mar 2009
Posts: 1,711
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04-18-2012, 10:33 AM | #4663 (permalink) |
Music Addict
Join Date: Mar 2009
Posts: 1,711
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I'm just going to drop this article in here, since so many people are hating on me for my position: Videogames Can't Afford to Cost This Much | Game|Life | Wired.com
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04-18-2012, 10:53 AM | #4664 (permalink) |
Juicious Maximus III
Join Date: Nov 2008
Location: Scabb Island
Posts: 6,525
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I definetly think games are too expensive. I often wait for them to drop in price and then buy them at a bargain. The last game I got cheap that way was Portal 2. Now I'm waiting for a 50% off Batman Arkham City offer on Steam
Also, I just finished Legend of Grimrock. Great game and a real breath of fresh air, despite it being old-school and all. It also feels nice to support indie developers who take a chance on developing gems like this.
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04-18-2012, 11:28 AM | #4666 (permalink) |
Cardboard Box Realtor
Join Date: Feb 2009
Location: Hobb's End
Posts: 7,648
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I can't remember where I heard the argument, but someone made a suggestion of having tier-priced games, where the popular hits like Call of Duty and Gears of War should cost $60, but lesser known games should cost less, to entice potential buyers. Basically, people are always going to buy the big AAA games regardless of whether it costs $60 or $30, however unfamiliar IP with a $60 price tag is definitely going to turn away potential buyers, especially if the game has a metacritic score lower than 80.
This has worked on me plenty of times, I remember buying Indigo Prophecy (2005) for PS2 back in 2005 because the box art looked interesting and it was priced at $20. I take it home and while there was a bit of a learning curve, it still remains one of the more memorable games I've ever played. Same thing with Deadly Premonition (2010), a game that was released with the price of $20 and managed to find a pretty nice cult fan base and managed to be more faithful to the Twin Peaks source material than Alan Wake (2010), which was released around the same time. Ultimately though I don't think there will be much of a price difference until there's a dedicated store for downloadable console games like what we have with Steam. In a way it's kind of strange how it's been 8-years since Steam's come out and yet CD's are still the main medium for console gaming despite all the current generation consoles having a large online focus. |
04-18-2012, 02:35 PM | #4667 (permalink) | |
VICTORY SCREEEEEEECH
Join Date: Mar 2009
Location: Are you a cop?
Posts: 3,348
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my friend just gave me an online pass for it, but i probably won't get to try it out until after school is done...
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Been making some new music lately, check it out My MB Journal-I talk about music and stuff! add me on Steam! http://steamcommunity.com/id/commandercool Quote:
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04-18-2012, 02:43 PM | #4668 (permalink) |
Registered Jimmy Rustler
Join Date: Sep 2007
Location: USA
Posts: 5,360
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When the **** is Guild Wars 2 going to come out? I want to lose months of my life to it already.... gawwwwd
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04-18-2012, 02:56 PM | #4669 (permalink) | ||
VICTORY SCREEEEEEECH
Join Date: Mar 2009
Location: Are you a cop?
Posts: 3,348
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As for digital distribution becoming the main method for games, it's coming. It's just that things like technology and internet speeds aren't there yet. When that happens, we'll see DD in more of a mainstream light.
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Been making some new music lately, check it out My MB Journal-I talk about music and stuff! add me on Steam! http://steamcommunity.com/id/commandercool Quote:
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