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01-26-2012, 02:06 PM | #4321 (permalink) | ||
Music Addict
Join Date: Mar 2009
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This would however be a great opportunity for Sony to once again be the undisputed king of console gaming, as I guarantee this move would piss tons of gamers off, myself included. |
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01-27-2012, 01:32 PM | #4322 (permalink) | |
nothing
Join Date: Mar 2008
Location: everywhere
Posts: 4,315
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Consider the popularity of casual gaming through browsers, social networking sites, tablets, and phones. Sure it might not be 'hardcore', but it's kind of impossible to deny the success of that market or the fact that they do produce games. How much does it cost to get Farmville? Is it really $60? I used $50 as an example of how it's easier to convince a lot of people to buy a small thing for cheap than it is to convince people to buy a big thing for a lot. As for the Free to Play model just about every MMO out there besides World of Warcraft and the new Star Wars game don't charge monthly fees anymore. Not only did they get rid of the financial entry barrier and monthly subscriptions, some have even turned around to proclaim increased revenue greater than they ever had while operating with the classic 'pay first' model. Again, are you actually paying attention to the industry or just to your particular niche preference? |
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01-27-2012, 02:34 PM | #4323 (permalink) |
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Join Date: Jul 2009
Posts: 3,270
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I think expansion content (known nowadays as DLC) is great in principle, but was understandably manipulated beyond recognition by big business. For example, Roller Coaster Tycoon's "Corkscrew Follies" and "Loopy Landscapes" each doubled the content of the original game and were entirely worth the expansion price. Like mr dave mentioned, there are plenty of publishers/devs still making worthwhile and fairly priced expansion content (lots of indie games come to mind), but when it comes to "AAA" titles you can almost be sure the expansions are going to be a ripoff. Publishers know that their huge fanbases will gobble them right up.
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01-27-2012, 06:21 PM | #4324 (permalink) | ||
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You seem to be grossly misunderstanding my words. |
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01-28-2012, 04:58 AM | #4325 (permalink) | |
nothing
Join Date: Mar 2008
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As for free to play that is EXACTLY as it sounds. You go to whatever webpage, create an account, download the launcher, download the game, then play. As much as you want, as often as you want. For no additional cost besides what it normally costs you to check this website. Games like... Team Fortress2 City of Heroes Dungeons and Dragons Online Lord of The Rings Online Everquest Age of Conan Hellgate London Champions Online DC Universe And that's just off the top of my head, any one of those. Free. That's not to say there aren't different levels of service for people with free accounts vs. people with premium accounts but the fact remains, the core game and access to the core game has now started shifting to being free. Every single title in that list has made the announcement that they noticed both an increase in players and an increase in revenue after switching to a free2play model. They make more money off micro-transactions than they did from monthly subscription fees. The new Mechwarrior and Splinter Cell (or maybe it was Ghost Recon) have also been announced as being F2P releases when they launch later this year. Really though, outside the AAA / 'hardcore' gamer demographic, there really aren't that many games being launched at $60. Especially not when you factor in mobile and casual gaming into that mix. The next gen consoles are not where it's at for the industry, whoever bridges the gap between casual / portable market and the next gen is. The WiiU is interesting but I really think Nintendo dropped the ball with the original presentation and arbitrary 1 tablet per console limitation. |
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01-28-2012, 10:32 AM | #4326 (permalink) | ||
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01-28-2012, 05:09 PM | #4330 (permalink) |
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Join Date: Dec 2011
Location: Ireland
Posts: 230
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No, I will most definitely be getting it now though. As frustrating as the game manages to be I'm in love with it, every corner I need to change my approach, bum rushing just gets you dead and the feeling of finally working out a successful tactic makes it all worthwhile. I'm going from Slamming people with morning stars to sticking them with a rapier before they land a blow in the same battle just get to the next campfire before running low on health.
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