Sparky |
12-03-2011 02:13 AM |
Quote:
Originally Posted by Thom Yorke
(Post 1126242)
I didn't mind them focusing more on the story and having more down time, but it got to be a bit too much at times. I thought chapters 8 and 9 was the worst part of the game.
The set pieces in the second half of the game are absolutely incredibly. I had so much playing it, and it looks beautiful.
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Yeah, some pretty crazy set pieces for sure. I hope they add some mysticism soon, like some supernatural beasts or something, i'm sure they will since it's uncharted but im on chapter 19 and nothing of the sort yet.
The sinking ship was pretty cool but i still think the overall gameplay is still far too linear and riggid for my enjoyment bruh. Like there are instances where the situation is so much more difficult if i don't play it exactly how the developers envisioned. Like if i don't take cover at this spot at this moment im going to die.
Its also annoying having to play the fighting minigame while snipers are shooting at me.
Overall, this game is still an exceptional feat in game production-sound, visuals, voice acting etc, but lacks a sense of reward and progression. It would have been nice to include an upgrade or merchant like resident evil 4, where i could sell my treasure and level up my guns or armor or something. Im super drunk.
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