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FRED HALE SR. 06-13-2011 02:34 PM

Quote:

Originally Posted by matious (Post 1069692)
She found that my commitment towards shutting down the gates of oblivion proved i could handle the responsibility of fatherhood.

She also wanted to suck my dick all the time after, i was level 33 at that point who can blame her

sweet!! Level 33, damn she should have been cooking and cleaning also. :clap:

Ska Lagos Jew Sun Ra 06-13-2011 02:39 PM

http://upload.wikimedia.org/wikipedi...rs_4_Cover.jpg

One of the best least accessible serieses of a all time. Just started on this one (started it awhile back but then put it down for months, and I'm picking it up again).

EvilChuck 06-13-2011 04:40 PM

Quote:

Originally Posted by matious (Post 1069692)
She found that my commitment towards shutting down the gates of oblivion proved i could handle the responsibility of fatherhood.

She also wanted to suck my dick all the time after, i was level 33 at that point who can blame her

Did you thank the Based God?

Sparky 06-13-2011 08:00 PM

no but i let him **** my bitch

Rage Against the Machine 06-14-2011 11:18 AM

Quote:

Originally Posted by EvilChuck (Post 1069230)
I have read that the way the system will work this time is that each dungeon has a specific level range. Say you enter a dungeon and its range is level 10-20, if you are lower levelled than the range everything will be level 10 within the dungeon; if you are above the level range everything will be at level 20; and if you are within the range everything will be at the level you are at.

Sounds a lot better actually. I remember both times I played Oblivion, neither of my characters ever really dominated, ie, I would die constantly no matter how much I leveled up.

Quote:

Originally Posted by EvilChuck (Post 1069230)
I'll definitely be buying the guide with this game though, just so I can get a better understanding of how the levelling and everything works. The Oblivion guide was MASSIVE, unsurprising given some people clocked up over 150 hours (and Skyrim is supposedly at least 300 :O )

The first time I played it, DLC and all, I totaled about 140 hours. I remember I started in August and finished in November, and I'd play it for hours every day. There's just so much to do, it's crazy. Some days I would just run around the world and climb mountains, not even doing anything, and still had more fun than any other game I've played.


Also, the post three posts above me inspired me to go out and buy Advance Wars Dual Strike again on a whim. my favorite game on the DS, hands down.

djchameleon 06-17-2011 03:13 PM

Another one bites the dust.

Sega got hacked but they claim that no credit card info was taken.

Sega Hacked; Says Credit Card Info Is Safe - G4tv.com

Howard the Duck 06-18-2011 09:23 AM

just bought Warship Gunner 2 - futuristic naval warfare strategy

Peace Frog 06-18-2011 01:20 PM

I don't see why a lot of people need trophies and achievements as incentives to replay games today. They're a cheap way to replay value, I don't know about you guys, but I don't want to run around collecting hidden items for hours just to get a little "bloop" and some useless/meaningless numbers added to my total gamerscore. I think real replay value is something like New Super Mario Bros. Wii where you have to collect the coins to unlock more stages to play in. Or maybe something like Resident Evil where if you can get under a certain time/beat it on a certain difficulty, you get a weapon. You guys agree or disagree?

Also, is it just me that still enjoys playing old games on emulators and such? Some people are really turned off by the graphics but a good game is a good game, y'know?

Currently playing Sonic and the Secret Rings, Fallout 3, and Silent Hill Shattered Memories.

debaserr 06-18-2011 02:08 PM

Achievements have never motivated me to play more, but I can see why some people are attracted to them.

djchameleon 06-18-2011 03:27 PM

Quote:

Originally Posted by Peace Frog (Post 1072922)
I don't see why a lot of people need trophies and achievements as incentives to replay games today. They're a cheap way to replay value, I don't know about you guys, but I don't want to run around collecting hidden items for hours just to get a little "bloop" and some useless/meaningless numbers added to my total gamerscore. I think real replay value is something like New Super Mario Bros. Wii where you have to collect the coins to unlock more stages to play in. Or maybe something like Resident Evil where if you can get under a certain time/beat it on a certain difficulty, you get a weapon. You guys agree or disagree?

Also, is it just me that still enjoys playing old games on emulators and such? Some people are really turned off by the graphics but a good game is a good game, y'know?

Currently playing Sonic and the Secret Rings, Fallout 3, and Silent Hill Shattered Memories.

Achievements and Trophies are like a checklist for people that like to accomplish everything that they game has to offer. Some people are just completest like that.

I just play the game once through and if I happen to get a trophy along the way then I get one but I don't go out of my way to earn them.

Collecting hidden items has been around for ages sometimes with rewards and sometimes without. Nowadays they decided to give people at least something for their efforts.

I personally don't toy with emulators anymore but it's not because I feel like 16 bit games are unable because of the graphics. I have friends that are ALL about the graphics and won't touch any retro games or systems because they feel it looks like shit. They are way too spoiled. They don't know that graphics aren't what makes a good game.


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