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I'll definitely check out the rest at some point, except of course the one you said is broken unless I find it dirt cheap at a thrift store just to satisfy any curiosity. :laughing: |
Witchaven 1 and 2 are definitely more a nostalgia thing for me. Pretty bad games if I take the rose tinted glasses off. Back when I played a lot of Witchaven 2, I guess I was just happy to be playing anything new (it was hard to get new games back then). If it's got one thing going for it, it's the unusual theme. It's somewhat realistic feeling medieval fantasy with mostly melee weapons. The two-handed sword is the most fun, but it's a shame that basically everything in the game feels off. Unresponsive controls, weird movement, bad hit detection, sound effects that feel delayed, etc. It's a mess...
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Played some more Ultima Underworld. Figured out how to look up and down! And how to use torches, write on the map, and how to sleep. This game likes to be slightly less than obvious about how to do simple things.
There's some weird physics happening when you walk - collision detection with the very early, kinda primitive 3D engine - which causes you to sometimes walk slightly sideways when you're trying to walk straight. Quite annoying, especially if you're attempting precision jumping. Still an interesting game and I'm definitely going to keep going. Got a lot of areas left to explore on the starting floor and a few mysteries to solve. Hope I find a key that works on two doors that I think will lead to something important. Also, the inventory system needs to die in a fire. Have fun putting bags inside of bags inside of bags and move things around a lot while trying to find the damn thing you need to use right now. Biggest problem so far, but I still like the game. EDIT: Don't you just love old games with poor documentation? Searched the web for a while and figured out that in order to fix the sound problem (no sound playing, just music), you have to find a file named uw.cfg in the game folders and change the contents from Quote:
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Ultima Online https://i.imgur.com/5N7r9b4h.png You can murder anyone you want outside of town, take everything they own, and go about your business.. not without a fight of course. You can walk around hidden, open peoples bags, and have a chance to steal their items without them even knowing... You can punch mountains in the wilderness and turn your materials into armor.. open a shop in the busy areas and sell your goods to other players. There is a huge custom pirating system to fight, board, and sink player and npc ships out in the ocean.. custom cannons and crew members to recruit. Go treasure hunting, go dungeon farming, tame creatures to fight along side you, player owned housing that exists in the world.. I just can't say enough good things about this game, if you can handle the brutal chaotic world and losing stuff on death alongside the very dated graphics this game is the closest thing to DnD anyone has ever achieved. Server I play is averaging around 1000 unique players on at a time and just had a $500 cash prize PvP tournament for the release of the servers arena system. This is an amazing sandbox and since its from 1997 it will run on youre computer. |
Def been thinking about that. How brutal is the learning curve?
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heh, uhh lol.. It's easy to get started but there is A LOT to learn..
Happy to help you give it a shot one night if you want to give it a serious go. Here's a list of all the skills: http://forums.uooutlands.com/index.p...rsion-3-0.557/ let me know how you feel about that :D You get 700 "skill points" and can bring any 1 skill up to 100 skill points.. most people build characters with 7 skills at 100 or like a mix of 4 skills at 100 and 4 skills at 80 and under. |
Sounds epic and terrifying. Was it always this complex or was this emergent?
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When I first started this game I was in 7th grade with a 28k modem. I made a character and got dropped in the world with 100 gold, a pickaxe, and some clothing after picking a premade character template. I had no friends and there wasnt even a quest to tell you what to do. It's always been "heres a world figure it out".
This server has a custom map which is infinitely more detailed and well done than the original and a lot of custom systems. The modern day UO is much different from how the game started but the most popular servers all consist of the this era of the game. Modern UO has a completely different item system with random stats like Diablo and I think it would be a lot more overwhelming to get started with. Either way, it's completely free! There are still text commands like a MUD.. "Vendor Buy", "Guards", "Bank" etc.. |
Ooooo MUD text commands. Neat. This sounds like a game I can play and feel secretly superior to everyone at work talking about console games and they'll never quite be able to put their finger on why it annoys them to talk about gaming with me.
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Yup, if you go out farming with pets as a tamer you'll be saying a lot of.. X Stay, X Kill, X Patrol, X Guard Me commands to make them fight, but you can make hotkeys so you dont have to type it over and over.
Here's a stupid video I recently recorded showing someone how to navigate past the traps in Darkmire Temple (aka the Indiana Jones dungeon). |
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