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Old 10-19-2018, 06:01 PM   #11121 (permalink)
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I was expecting this game to be like Legend, since it was made by the same devs just a year later.

Yes and no.

Legend is focused on a very tight and fun linear experience. Besides a few puzzles that make you run around for a solution, you almost always know where to go. Ledges and ropes are always easy to spot, and the camera is always sort of peeking towards the next spot you should jump for.

Anniversary is way more like an old school adventure game (probably because it's a remake of one). Right off the bat, there's all kinds of **** way up out of reach, and you're like "Woah, how do I get to that ****?", expecting the game to eventually take you up there when the time is right, like in Legend. But nope, as you keep going, you find out that all that cool **** was totally optional, and you just didn't look hard enough for the way up.

Instead of just health and ammo dropped by enemies, items are now scattered all over the environment, and you have to platform to get them. There's more of an inventory system, with key items (like literal keys) hidden around that you'll need to find.

Oh yes, and the platforming is trickier than Legend. Not because the mechanics are different; they're almost identical. It's the layouts. Namely, the way the environments are more open, with different ways to get around. Things are bigger and more branching. In Legends, like I said, you almost always knew where to go. In Anniversary, that certainty is diminished. You start asking yourself "Wait, does the game really want me to make that jump? Can I even make it?"

The answer is maybe. You'll just have to try and find out. The checkpoints are forgiving enough that you don't get slingshotted back to the start just for experimenting.

Anniversary is still a fairly modern game, with pretty modern conventions. It just has an old-school flavor, it doesn't go all the way. But still, just that little bit of added difficulty and uncertainty is already giving it some fun tension.

For example, I found a huge open room with a waterfall and some big wooden wheel contraption, with tons of ways up and around. I used a gear on part of the contraption to shift it around and make another way up. I screwed around for a bit and ended up in a corridor, expecting to find another gear or something, but instead get caught in a trap where the floor gives out (actually, I stepped back in time to avoid it, but then immediately accidentally moved forward and hit the jump button like a moron ) and ended up in another huge place, banged up and surrounded by ****ing raptors. Yeah, raptors. I guess they like raiding tombs, too.

And then a ****ing T-Rex came out.

I assume at some point, the game is gonna take me back to that contraption with the gears. Maybe. I don't know. There was a cool looking path at the top of the waterfall I could've gone down. Maybe that's the actual way I'm supposed to go, and the wheel is just a side thing? After killing the T-Rex, there are now some other ways I can go, and maybe I can't even get back to where I was. Maybe that floor trap totally ****ed me. I'm not really sure. Isn't that awesome?

I really wanna try the original Tomb Raider after this.
If you try the original Tomb Raider there's a secret place you can get to where you can shoot the T-Rex with impunity.

I need Anniversary too. Once I get Underworld, Anniversary will be the only 360 Tomb Raider game I don't own. I've played a bit of it on PC but not that much.
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There is only one bright spot and that is the growing habit of disgruntled men of dynamiting factories and power-stations; I hope that, encouraged now as ‘patriotism’, may remain a habit! But it won’t do any good, if it is not universal.
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Old 10-19-2018, 06:07 PM   #11122 (permalink)
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*puts on shades*

*loads pistols*

THIS IS FOR DINO CRISIS, YOU ****ING LIZARD!

*blammity blam blam*
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Old 10-19-2018, 06:15 PM   #11123 (permalink)
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One thing that terrifies me about Anniversary is remembering how freaky the raptors were in TR1 as a kid. I never got to them in the reboot and I'm sure they'll make me **** myself. Bringing up Dino Crisis is not helping.
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Originally Posted by J.R.R. Tolkien
There is only one bright spot and that is the growing habit of disgruntled men of dynamiting factories and power-stations; I hope that, encouraged now as ‘patriotism’, may remain a habit! But it won’t do any good, if it is not universal.
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Old 10-19-2018, 06:21 PM   #11124 (permalink)
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They're not so bad in Anniversary. Dodge 'em when they get angry and line up a headshot.

Still playing right now, btw. Found another gear right after killing the T-rex, so I guess I'm maybe gonna have to find a way back to that wheel, but the game seems determined to take me in a way different direction. I hit another point where I wasn't sure if the game actually expected me to make a certain jump, or if I was just missing something (like I was supposed to shoot a grappling ring down, or whatever), because it just seemed too weird and far. But nope, I just had to get the timing right.
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Old 10-19-2018, 06:23 PM   #11125 (permalink)
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They're not so bad in Anniversary. Dodge 'em when they get angry and line up a headshot.
It's not about whether they're bad. It's about whether I'm a pussy and Jurassic Park scarred me for life when I was five.
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Originally Posted by J.R.R. Tolkien
There is only one bright spot and that is the growing habit of disgruntled men of dynamiting factories and power-stations; I hope that, encouraged now as ‘patriotism’, may remain a habit! But it won’t do any good, if it is not universal.
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Old 10-19-2018, 06:25 PM   #11126 (permalink)
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When I was a kid, I was more scared of that frilly thing that eats the fat guy in the car, tbh.

And I didn't understand the whole embryo theft betrayal sub plot, and thought he just really liked whipped cream or something, so I felt real bad for him.
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Old 10-19-2018, 06:26 PM   #11127 (permalink)
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Bruh the raptors knew ****. They could get in your head. And they strategized. I used to live in an attic bedroom with a crawlspace door that I would imagine raptors popping out of and devouring me.
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Originally Posted by J.R.R. Tolkien
There is only one bright spot and that is the growing habit of disgruntled men of dynamiting factories and power-stations; I hope that, encouraged now as ‘patriotism’, may remain a habit! But it won’t do any good, if it is not universal.
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Old 10-19-2018, 06:28 PM   #11128 (permalink)
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But the frilly thing was like "REEEEEEEEEEEE!"
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Old 10-19-2018, 06:31 PM   #11129 (permalink)
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I'm surprised that the liberals aren't up in arms about Tomb Raider. A game where NPC men try to kill a woman? Mah Gawd!
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Old 10-19-2018, 06:32 PM   #11130 (permalink)
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Is it the Democrats or the Republicans that are scared of video games nowadays? I can never remember. Probably both.
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