Oriphiel |
10-11-2018 12:08 PM |
Quote:
Originally Posted by MicShazam
(Post 2004250)
That would probably help me get further into it before quitting. It would be even better if you never got attacked by low level filler in the first place.
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When you're walking around, you see an exclamation point hover above your head when a monster is near, and you have like two whole seconds to press O and skip or dive in. Basically the same as not being attacked at all.
And Wild ARMs 3 in particular cuts out the fat. It constantly replenishes your amount of skips for strong monsters, doesn't penalize you or slow you down for skipping low level monsters, and you can even straight up cancel any encounter by just interacting with world objects (ladders, switches, doors, etc.).
Tbh, it works so well that it really should have become a JRPG standard, even if it's not as much fun as the system in Okage: Shadow King, where you sprint around ghosts like a quarterback.
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