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11-12-2009, 07:23 PM | #1092 (permalink) | |
Dr. Prunk
Join Date: Jun 2005
Location: Where the buffalo roam.
Posts: 12,137
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Got it. |
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11-12-2009, 08:09 PM | #1094 (permalink) | |
Music Addict
Join Date: Aug 2009
Location: Chicago
Posts: 351
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11-12-2009, 08:38 PM | #1096 (permalink) |
Saaaad Panda
Join Date: Dec 2008
Posts: 852
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I have been able to get around it about once every 20 times when I get a "p" balloon from one of the glitch boxes that appears. Somehow floating prevents squishing from the boxes that pop up.
Damn, and here I always thought it was normal haha . I guess it just adds a little extra dimension to that last castle.
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Life is just blah, blah, blah You hope for blah And sometimes you find it, but mostly it's blah And waiting for blah And hoping you were right about the blahs you made And then, just when you think you've got the whole blah'd damn thing figured out And you're surrounded by the ones you blah Death shows up... anddd blah, blah, blah. |
11-13-2009, 10:46 AM | #1100 (permalink) | |
Cardboard Box Realtor
Join Date: Feb 2009
Location: Hobb's End
Posts: 7,648
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Grand Theft Auto 4 pretty much gave me that on a platter. As you're driving your cousin around you're listening to them banter on about what the American dream is and what it's like for immigrants when they first arrive. You get to see and experience the xenophobia and hostility a lot of immigrants feel. It puts you in their shoes and shows you why immigrants often flock together when they first arrive here, it's because they only feel like their own people are the only ones that are accepting of them. As an immigrant myself I found this to be incredibly true and it shows that Rockstar have decided to mature the game, just like I've matured in my life. I think the seriousness of the game was my favourite part, but for many people, Grand Theft Auto is about "I pushs teh buttons and they people DIE!" I don't even care if I'm stereotyping now because there's enough element of truth to that stereotype. While yes I agree the game can be incredibly cathartic it doesn't just have to be thing for you to vent on. One of the other improvements of the game that was almost universally hated was the friendship element of the game where as people start to trust you you can befriend them. This means that they will have certain things for you, like Little Jacob will sell you weapons out of the trunk of his car for less than the gun stores. However to earn the respect of these individuals you have to take them out places such as restaurants, bowling, pool, darts, or bars. Every so often you'll be on your way to do a mission or something and a friend will call you up wanting to hang out, now a lot of people didn't know this, but if you accept and then call them back to cancel, you won't lose any status with them and you still get to do whatever you were about to do before they called. I actually didn't mind going out with the characters, it gave you a lot of back story which helped make the characters seem more rounded and made you actually care about them. I remember praying that I wouldn't have to kill the character Packie because I liked him so much. Not only does it give you background info on the characters, but it also gives their perspectives and opinions on the world around them. So to sum it up briefly, the biggest improvement on the game was the maturity level. That said, if all you want to do is cause mayhem then it's certainly an option, I've caused my fair share of rampages throughout the city and loved every minute of it. |
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