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11-10-2009, 04:17 PM | #1071 (permalink) | |
Music Addict
Join Date: Jun 2009
Posts: 1,845
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Quote:
Also, in RPG's, since you are often allowed to make decisions that will affect the game (unlike in games like Half Life, Call of Duty, or Halo), and I usually make choices based on who I am, I don't feel more distanced from the game. I actually feel more involved, because the things that I choose to do actually matter. All of this also explains why I'm not really a fan of MMO's. I don't mind the idea of playing with other players, but I like to know, in a game where I'm going to develop a character, that things I do will actually have some effect and change the world around me. That's why I'm really excited about the upcoming MMO "The Old Republic", because supposedly things you do will actually matter. Also it's Star Wars |
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11-10-2009, 04:54 PM | #1072 (permalink) |
Dr. Prunk
Join Date: Jun 2005
Location: Where the buffalo roam.
Posts: 12,137
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Bubsy.
Ah yes, Bubsy the Bobcat, this guy was supposed to be the next big gaming mascot, that obviously didn't happen. And why is that? Well, at first glance this seems like a pretty decent platformer, I had some fond memories with this game on the Sega Genesis growing up. But looking back on it now I don't know what I was thinking, sure the graphics are pretty decent, it has nice, colorful and often surreal cartoon style visuals, there are some imaginative set pieces from time to time, Bubsy looks like a total dork but at least he's expressive and well animated and the game does it's job at making you feel like you're playing an interactive cartoon, the chirpy music has it's charm too. ..........But everything else about this game makes me want to punch a baby in the face. IN THE FACE! The biggest flaw is the physics, it's just f*cking weird, just like Sonic (which is obviously where this game took more than a few of it's ideas from) Bubsy can run really fast, but the level design dosen't compensate for your speed (unlike Sonic) and you run into sadistic death traps all the time. Bubsy dies with only one hit, making this game far more difficult than it needs to be. For whatever reason, Accolade felt that what cartoony platformers like this needed was realistic physics, so because Bubsy runs really fast, his traction is horrible, there's even a brake button to compensate for this, yes a brake button in a platformer, the action is so frantic however that you never even think about using it. Also, your feline friend can actually die from falling too far and even tripping over something or running into walls can kill him. If that's not enough, jumping on certain platforms and enemies requires a ridiculous amount of precision, both because of the super slippery physics and because of the unforgivingly specific hit detection, for example there's these sewer pipes in the early levels that will shoot you up if you stand on them, but you have to be dead center because if you're standing on the side, guess what? That kills you too. Another thing is that you never really know what can kill you, I've died so many times because of this, how about this, I walk past what looks like a gumball machine, I assume it's a checkpoint or some special item, that's a reasonable assumption right? But no, of f*cking course not, it shoots gumballs which promptly kill me. Now I have a few questions. Isn't Bubsy supposed to be a bobcat? Aren't bobcats supposed to be badass and stuff? And yet this pussy isn't even a match for a damn gumball machine? The level design is so convoluted that you never know where you need to go, you'll constantly find yourself stranded on a platform and jumping down only to meet instant death yet again, there's a gliding ability that's supposed to help during scenarios like these, but it dosen't, in fact it's even more of a surefire way to get you killed. The game also has tons of beginners traps that serve no purpose other than to piss you off, like you'll find a tunnel that goes down into what you assume is an underground area, and because it's there you assume there's some goodies to be found, but no, lying in wait is a pool of water and no, you can't swim. Most platformers reward you for your explorer's spirit, but this game punishes you for it. There's a difference between being hard and being absolutely sadistic and this game is part of the latter category, it's like they made so many different "death" animations they had to use them all somehow, I don't know how this game didn't drive me nuts as a kid, I guess those memories were repressed. Especially because everytime you die you hear Bubsy spouting the same corny catchphrases and movie puns OVER AND OVER. "What can possibly go wrong?" A whole lot of things Bubsy, a whole lot of things. Last edited by boo boo; 11-11-2009 at 05:18 PM. |
11-12-2009, 02:28 PM | #1074 (permalink) |
Cardboard Box Realtor
Join Date: Feb 2009
Location: Hobb's End
Posts: 7,648
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After getting my 360 to work again on Tuesday I decided to celebrate by buying this game instead of MW:2. Now let me qualify this statement by saying that I was looking forward to Borderlands far before I became intrigued by Call of Duty 4: Modern Warfare. I've still got my old Game Informer magazine sitting behind my shitter that has the original screenshots from the game. I do plan on buying MW: 2, but not until I finish this game, Episodes from Liberty City, and Batman: Arkham Asylum. |
11-12-2009, 02:54 PM | #1075 (permalink) | |
VICTORY SCREEEEEEECH
Join Date: Mar 2009
Location: Are you a cop?
Posts: 3,348
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thanks to some of my friends who've turned me on to game emulators, i've been able to play games that during my childhood i've missed out on as a result of not having an N64 and not having the money to buy games. so naturally i went for the best selling title on the console and one that i've been wanting to play since i was a little child. so far i'm not too far into the game (only 12 stars, hehe), but i'm enjoying it ALOT. the only gripe that i have is having to play this with a keyboard, which quite honestly is making this harder for me to do some of the most simple tasks like walking, especially with how the camera moves so much. i'm thinking of investing in some kind of controller or plug in for a computer, but for the time being, i'll man it out and try my best to get through this as i can. wish me luck.
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Been making some new music lately, check it out My MB Journal-I talk about music and stuff! add me on Steam! http://steamcommunity.com/id/commandercool Quote:
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11-12-2009, 03:28 PM | #1078 (permalink) | |
VICTORY SCREEEEEEECH
Join Date: Mar 2009
Location: Are you a cop?
Posts: 3,348
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yeah, but less than $40 isn't as good as free
besides, i don't even have a tv to plug my systems into anymore, and i spend alot more time on my computer, so why not combie the two?
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Been making some new music lately, check it out My MB Journal-I talk about music and stuff! add me on Steam! http://steamcommunity.com/id/commandercool Quote:
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11-12-2009, 03:41 PM | #1079 (permalink) |
Dr. Prunk
Join Date: Jun 2005
Location: Where the buffalo roam.
Posts: 12,137
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Why not find a gamepad with USB that you can use on your PC?
I dunno if there are any that are compatable with emulators though. |
11-12-2009, 03:43 PM | #1080 (permalink) | |
VICTORY SCREEEEEEECH
Join Date: Mar 2009
Location: Are you a cop?
Posts: 3,348
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i don't exactly know what those are. could you specify?
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Been making some new music lately, check it out My MB Journal-I talk about music and stuff! add me on Steam! http://steamcommunity.com/id/commandercool Quote:
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