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Old 09-25-2008, 10:29 PM   #141 (permalink)
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^ this was a godsend, thankyou. unfortunately i've spent the last hour trying to find out how to end the application when it's in fullscreen, preferably without having to restart the fecking computer. any suggestions? oh, there goes the theme again *attempts to eat fist*
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Old 09-26-2008, 03:49 AM   #142 (permalink)
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To be able to play you only have to adjust the controls. Go to the "Settings" menu and choose "Joystick settings". Under "Joystic port #1" you choose "Keyset A". Click on "Config keyset A" and set the keys the way you want to use them. For example the arrowkeys, combined with the left ctrl for the "fire button". You don't have to adjust diagonal directions like north-west. Click OK.
Well heres the problem, I press F1 and it works, but I have no idea how to pick "keyset a", and the ctrl button dosen't do anything.

One thing I hate about the Commodore 64 is how just about every game has a completely different set of controls.

And when working with a keyboard it's easy to get confused.
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I only listen to Santana when I feel like being annoyed.
I only listen to you talk when I want to hear Emo performed acapella.
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Old 09-26-2008, 09:43 AM   #143 (permalink)
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that config thing sounds more like something that happens after loading the .d64 files but before getting into the actual game. the last time i looked at a c64 emulator was about 8 years ago though. good luck. worse case the author of that guide seems open to email.
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I type whicked fast,
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Old 09-30-2008, 03:14 PM   #144 (permalink)
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reason #1: peter molyneux.
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Old 10-02-2008, 02:36 PM   #145 (permalink)
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75: Angry Video Game Nerd wannabes on youtube

Now James Rolfe took a simple concept and made it work, a fustrated nerd who takes bad games very personally. For him it worked for two reasons.

1. His bursts of anger are actually convincing, which is what makes them funny
2. He actually reviews bad games

So take away those 2 things and you have a f*cking sh*tload of retarded "angry" reviews on youtube, sh*tty quality videos (where you just see a big blue blob on the tv screen) with reviewers talking like they have tourettes syndrome. Worst of all, they have no idea what a bad game is, these are the kids who grew up on FPS games where the challenge is pretty much nonexistant, so to them, any game that's actually, you know, hard, is bad.

Ecco the Dolphin is a great game, I don't care what all these f*cking idiots say.

Here's a good example of what I mean.



Super fail.
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I only listen to Santana when I feel like being annoyed.
I only listen to you talk when I want to hear Emo performed acapella.
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Old 10-02-2008, 03:08 PM   #146 (permalink)
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Ecco the Dolphin is a great game, I don't care what all these f*cking idiots say.

+1

That guy is a prat.
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Old 10-03-2008, 06:25 AM   #147 (permalink)
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Haha love it boo boo And its totally true Check out Zero Punctuation?
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Old 10-04-2008, 03:48 PM   #148 (permalink)
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74: Dubiously placed save points

You know what I'm talking about, save points that are scarce as f*ck, games where the last save point is like 10 f*cking minutes away from the boss, and every time you lose a hard ass boss fight, instead of just starting over from there, you have to start back somewhere that you were ages ago and start all over again. There's no fun in that.

Metroid Prime especially had this problem. In an age where we finally have the technology to save from any point in the game, we don't even need save points anymore. But if you do insist on having them then for crying out loud be a little more generous with placing them around the stages.
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I only listen to Santana when I feel like being annoyed.
I only listen to you talk when I want to hear Emo performed acapella.
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Old 10-04-2008, 07:04 PM   #149 (permalink)
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I got so frustrated with this on Medal Of Honor: Heroes 2 for Wii. Level two took me so long to beat because the first checkpoint is so far away.

I haven't played that game in months, I really should get back to it.
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Old 10-04-2008, 07:40 PM   #150 (permalink)
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73: The fact that video game companies still can't grasp the simple idea that games should be released EVERYWHERE

Unless it's one of those weird dating sim games that ONLY the Japanese could understand, there's no excuse for all these acclaimed titles not making it to North America.

Super Mario Bros 2 (the actual f*cking Super Mario Bros 2), Final Fantasy II and III (the actual f*cking Final Fantasy II & III), Final Fantasy V, Fire Emblem, Joy Mecha Fight, Famicom Wars, Sin & Punishment, Mother 1 & 3, Kuru Kuru Kururin, Custom Robo, Legend of Valkyrie, Twinkle Tale, Namco x Capcom, Segagaga, Ninja Jajamaru-kun series, Densetsu no Stafy series, a lot of the Ganbare Goemon games, more DS games than I can count, and the list goes on.

I mean some of these games are even released in Europe, which dosen't even make any sense, everyone knows that video game companies don't give a f*ck about Europe. So how do they get games that us American's don't get? Do the Japanese think we're stupid? That certain games would go over our heads?

Well sadly that is true.
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I only listen to Santana when I feel like being annoyed.
I only listen to you talk when I want to hear Emo performed acapella.
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