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#1 (permalink) | ||
I'm sorry, is this Can?
Join Date: Jan 2008
Posts: 1,989
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nukes are incredibly useless in SC1
In a PVT terran have a pretty ridiculous advantage early game. Spider mines and siege tanks basically disable the protoss ground army until they can get drop ships to do bulldogs (dropping zealots onto sieged tanks) or mine drags (dropping zealots onto sieged tanks next to mines to destroy everything) and high templars for the storms. They can also harrass very effectively with vultures after planting their mines. Protoss have DT's which are hard to counter if you don't know what you're doing. Either way, given the balance, the better player is pretty much always going to win, regardless of race.
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#2 (permalink) | |
killedmyraindog
Join Date: Aug 2004
Location: Boston, Massachusetts
Posts: 11,246
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You'll have to forgive me, its been years since I've played that game or RTS's with any real commitment. In general I like the social aspect of gaming, and RTS is decided anti-social. I'm currently WoWing out and there's at least a guild chat.
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