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Casper the Friendly Ghost is the ghost of Richie Rich, who is the cousin of Denis the Menace.
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Or maybe it's Kpop guy for starting the thread. I mean, K-pop is probably the most evil genre in existence. |
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:laughing:
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Lies. All of it.
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You're just jealous because you don't have any green dudes at your disposal.
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"Little green men are coming our way, tastes just like chicken they say". |
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Soldier: INFILTRATE!
Me: *cums* |
TFW it's freezing in your room cause you don't have heat but your beer is cold.
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Fun fact: GG Allin stands for Gucci Gang Allin
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https://media.giphy.com/media/YTbZzCkRQCEJa/giphy.gif |
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ITV Tonight special on Americans and their love of conspiracy theories :D
9/11, moon landing, JFK all been mentioned :D |
I thought about making a thread about hobby game development, but I'm not sure anyone else in here really dabbles in that, so I'm just gonna dump my latest work-in-progress screenshot here instead:
https://i.imgur.com/m3Zr61Fh.png Big size: https://i.imgur.com/m3Zr61F.png Currently at version 94 of this game project. I've got multiple unfinished game projects in the same engine (Megazeux), but this one is by far the one I've gone the farthest with. I've spent countless hours on this thing. Been working on this game idea in some form since 2012, but this iteration is from somewhere early last year, I think. One of the reasons I'm not writing music anymore is that all of my creative energy goes into making this game. Today, I made one more actual playable gameplay area, which is what this picture shows. |
Looks like it would fit right in with 80's Amiga/Commodore/DOS games. Is it a RPG?
I've always been interested in the idea of making my own game, but I just don't have the motivation and drive to really learn how to do it. Music is my main passion, so I'd rather devote my time to something that I know I can do rather than something that I have no idea if I would even be any good at it. Though I do sometimes create my own Doom maps, if that counts for anything. |
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It's actually intentional. I googled for the correct spelling, but also remembered seeing the other spelling method several places. It's technically incorrect, but can sometimes be seen used in some phrases, like "she's got moxy!". It's almost sort of a stylization or a written slang version of the word. I liked how it looked in writing better, even though it's not the correct spelling. I decided I could excuse it by how it refers to part of the game system that isn't exactly 1:1 with what it means in "the real world", so to speak. Long story short: I liked the incorrect spelling better aesthetically and it's functionally a game component that's more inspired by what the word means than it's the same thing. |
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I'm no programmer, but the game engine I'm using is very simple. It does have a coding language that I've had to learn, but it's pretty basic. And I'd like to play those Doom maps if you've got some finished ones online! I love making maps for games. Used to do that all the time back in the day for a variety of DOS games. |
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I don't have any online currently, but I have a couple finished ones on my computer. I'll try and upload them to some file-hosting site and PM the links to you. |
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Been spending a lot of time getting the gameplay stuff the be like I wanted it before I made too many game maps, so things are in relative disarray right now. I'll probably upload a version with something more substantial going on before Christmas. Then hopefully finish the game next year. |
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It's a limited engine in many, many ways, but it's fun to work in and requires no compiling. I can press ALT+T inside the editor and test my current screen right then and there. It's super nice to work with. There's absolutely no commercial prospects for a game made in this engine, probably, but it's a really fun hobby, since it really takes away the need for tedious debugging and such. I mean, I'm still coding stuff inside the engine in an engine-specific language called Robotic, but it's simple and pretty much something anyone who has the interest could learn. I'm hoping to upload a version with some more actual gameplay in December somewhere. But it's very much a playable game at this point. It even runs pretty bug-free as far as I know. |
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I'm making a very retro looking turn based RPG game with some top-down dungeon exploration. That's well within the capabilities of the engine. I've seen people make basic platformers, action games, tetris clones... BTW: Coming up shortly, I've recorded playthroughs of your two Doom maps. |
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Nice! Can't wait to see them. |
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I had a DOS computer as a teen and basically used it from 1995 to around 2003. There's a lot of nostalgia for me in not just the games, but also the DOS operating system itself. I used to play games like Realms of Arkania 2 and 3, Dungeon Master II, Eye of the Beholder, Thunderscape, Might & Magic 5, Daggerfall... The older titles from the early 90's and 80's are games that I've tried wrestling with in much more recent times. It can be hard to go back to PC games that are that ancient. |
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