Guybrush |
08-21-2021 06:26 PM |
This may be redundant, but a simple point may clear up some of the discussions in this thread.
Lets imagine that a piece of music is like a puzzle made up of many pieces. Pieces like time signatures, harmonies, perhaps a riff, whatever - all the things that create that piece of music. I would suggest that there are mainly two kinds of innovation that can take place.
- You can make new kinds of puzzle pieces never heard before
- You can combine puzzle pieces into combinations that have not been heard before
So going with this, one could probably make a case for the following statements:
- There are less new puzzle pieces being made. Most were made a long time ago.
- The possible combinations of puzzle pieces increases rapidly (exponentionally) when new pieces are made
Hence, there could or should be a decrease now compared to earlier in terms of new pieces being made, but a vast increase in the new combinations they appear in.
Then I guess you could possibly try to gauge how comparatively creative these two separate ways of innovation are.
Of course, reality and music innovation isn't actually this neat and binary and one act of innovation may be a blend of both, but it might still illustrate something real.
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