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10-19-2009, 01:50 AM | #11 (permalink) | |
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Join Date: Mar 2008
Location: everywhere
Posts: 4,315
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Quote:
how do you establish that for a rock rpg without basically lifting the tour mode from the rockband videogames? what challenges do you throw to the player to make it an actual game as opposed to just playing pretend rockband minus the actual game of playing the songs? |
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