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Originally Posted by mr dave
yes.... this would have absolutely nothing at all to do with the relative simplicity of developing for the 360 as opposed to the continued learning curve of the ps3. hmmm what are games developed on? and who makes the OS most pcs run on? and who creates the bulk of application programming interfaces most games use (direct X)? i seem to recall early PR for the 360 being tantamount to the console being a stand alone gaming pc. geez... i wonder WHY so many 3rd party games come out for the 360... could it possibly be that the publishers realized that it offered a better cut of the market than releasing on the pc and had significantly less piracy? NOOooooooo it must be because the ps3 sucks.
you're continued self imposed ignorance of the realities of development and anti-sony fanboyism is really getting old.
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Your arguments are really awful.
So you're telling me the PS3 can't get support because the 360 has more market appeal for PC gamers, and because of how difficult it is to program for and that somehow proves it DOESN'T suck?
Great argument.
Lets see, the PS3 couldn't even beat a console that had already been out for a year (and it's usually that kinda timing that sends consoles to an early grave, especially in Sega's case), or even The Wii which has no multimedia capabilities, inferior graphics and relatively little third party support.
Yeah, I'd say it's pretty much a total failure.