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Old 11-23-2022, 10:58 AM   #2 (permalink)
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Default Goldeneye 007 - November 64 - Nov 23rd 2022

Goldeneye 007

Goldeneye 007 is one of those games that no matter when you look back on it, you just remember having good times with it. Whether it be playing split screen multiplayer with your friends or going through the main game, I just remember having a good time going through it time and time again.

Either it was the music playing in the background or simply being amazed at the level design and what had stood before you, the game continuously oozed with originality and has, in my opinion, held up to even today's standards as a beacon for what the genre should strive for. Obviously, graphically the game did not stand the test of time, but I remember going through this game again in recent years and having a great time. I didn't remember over half of it so it was kind of like going through it again for the first time. The level design certainly held up and I would highly recommend anyone play this if they haven't dipped into the 007 genre as far as games go.

Of course, who can talk about Goldeneye 007 without talking about the experiences of multiplayer. I certainly have many fond memories of this particular game because of the experiences I had with multiplayer. It was always fun to go through the levels and find hidden areas to squeeze yourself into, only to be found out by someone right around the corner. And seeing those silly blocky models running towards you to your inevitable demise was not always hilarious back then, but looking back on it certainly makes me laugh. The character models were not always the best in these kinds of games, but I'll take great gameplay and great opportunities for experiences over graphics any day.

The game is basically laid out as one long story told through various different missions, and as par for the course, the game never felt like it dragged on unnecessarily. Each mission felt fully fleshed out and always felt like you were going through one long chapter after the next. Each level also oozed with originality and was always fun to go through time and time again. Plus, the level select screen was cool in the way that more was revealed the further you go. Just a small tid bit that I remember, for some reason. Of course if you were to ask me which level I deem as my favorite? It'd be a toss up because each of them are great in their own way. If I were to choose though, it'd be between Surface (the one that comes after Facility, Runway, and Dam), Dam, and Train. But again, that could easily change if you asked me on a different day, but as it stands right now, I would easily choose 1 or all of these as my favorites.

Along with great level design, you've also got a lot of different kinds of guns at your disposal to take on the enemies before you, and I'm sure we all remember the one that looks like a giant pen. Whenever I think of the design of the guns and how they worked in game, I just remember the big pen gun, as we all do, surely. Not much else to say other than that. Again, just another tid bit that stays in my brain for one reason or another.

If my memory serves me right, I believe there is a server somewhere online that allows you to jump back into an active community of Goldeneye 007 era multiplayer. And lemme tell ya, playing that multiplayer with updated controls feels so natural you think they knew that style of gameplay was going to happen in the future. As I'm sure you guessed by now, the only big drawback of this game is that if you want to play on original hardware, you'll have to fair against that awful controller once again. And using the joystick on that controller for long periods of time will surely make your thumbs hurt.

This is a lot of people's favorite games when it comes to that era of gaming and it's very easy to see why. It's got everything it needs to continuously stand out as one of the best. I mean, even the pause menu music is great:

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