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Old 09-11-2018, 01:59 AM   #1 (permalink)
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Donkey Kong Country (In Depth Review)

Man, Donkey Kong Country. There's something special about this game as well. Certainly one of Rare's finest additions to the gaming community. Hell, most if not all their games are a true blessing to the gaming world. They basically owned the scene back then when it came to games that were just flat out great. Banjo Kazooie, Conkers Bad Fur Day, the like. Donkey Kong Country falls right into that category. However, I do find Donkey Kong Country to be a little bit higher on the list due to a couple things that I will mention here. Keep in mind I am incredibly biased because this game was one of the very first I ever played. It was such a fun experience from start to finish and I remember just playing through it over and over again and having so much difficulty on a lot of levels.

Anyway, the first thing I want to talk about is the level design:



For me personally, I find all the levels to have unique designs to them and it makes for some really fun and challenging levels at forefront of the level design. However, if I were to choose an absolute favorite, I'd have to go to the snow levels. When it really boils down to it, I feel like I had the most difficult with these levels over and of the other ones. Whether it was the weather effect of the snow falling down (which is ****ing awesome btw) or w/e, I just remember it being fairly difficult. But at the same time, for when this game came out, the artistic value of these levels is certainly on a level on its own. Very well laid out snow and mountains that makes for a really interesting level to play, and again, somewhat difficult.

King K. Rool



I have not in any way played enough boss fights in Donkey Kong games to really have anything to relate this to, but I absolutely love the King K. Rool fight in Donkey Kong Country. I think it is not only one of the more interesting boss fights in a game of that's time, but I'm sure it could still be somewhat difficult today. Plus the fact that you're literally on a boat throwing barrels. That's ****ing awesome level design right there.



Donkey Kong and Diddy Kong

I mean, c'mon, one of the main reasons why this game is so good is because you get to play as both Diddy Kong and Donkey Kong together. The fact that you can simultaneously have two characters running on the screen at the same time was definitely revolutionary at the time. I don't remember if character mechanics had been evolved to fit those needs, but I do remember it being quite novel. I just think the duo of characters in this game really makes for a much more charming and heartwarming feel to it. You feel a connection to the characters and somewhat forget that you're literally just playing a platforming game.

Yeah, so Donkey Kong Country is great and anyone that disagrees can run their face directly into my fist.
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