Turn Based Combat: Yea or Nay
How do you guys feel about turn based combat? Do you love it, hate it, or maybe just like/dislike it depending on how the game implements it? Do you think certain styles of turn based combat can be more engaging than others, like Paper Mario and Shadow Hearts' timing mechanics, or Tsugunai's counter system? Do you think it works better for some genres over others (traditional RPGs versus strategic RPGs, for example)?
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