Trouble Salad - Trouble Salad Demo
Overview: Here it is, the dawn of the Salad Age. Why I didn't just name it
The Rise if Salad after the sole track is beyond me. With a relatively young appreciation of noise music, I set out myself. The original conception of Trouble Salad was to be a field recording project, but the noise developed after finding Audiomulch (the program that I'd use for my earliest albums. They were improvised entirely, just a single track recorded live. It's quiet as all hell though. Still a bit amateurish, but after this I was still proud. The album art is a sketch of Flauros, a strong duke of hell.
1.
The Rise of Salad
Sound and Style: This is a 20 minute track comprised of flanging synthesizer feedback that also dives into an ambient break. I think the ambient part was sorta weak, and everything here within is barely audible. This break featured bizarre alien style squgglings. When the noise returns, it picks up better than before with very warm bouts of fuzz and a great droning outro.
Trivia, Origins, and Influences: The origin of Trouble Salad stemmed from an incredibly complex dream. Trouble Salad is the name of solar system with only two planets. Trouble Salad is also the name of the capital planet , and is joined in the system by the much larger and esoteric planetary neighbor, simply named World 2. In this dream I had unexpectedly been transported to Trouble Salad, a planet in turmoil and war at the moment. I was called upon to aid in the
Battle if Worlds . After the formalities, I was sent to World 2 as a clandestine gatherer of information. Through this, I paid a visit to Dukeware, an industrial city of ruins and failed technology. I analyzed all the machinery left behind in hope to use that to the advantage of Trouble Salad, to better these ideas for our own devices. Afterward, it was time to travel deep into hostile territory. I made my way too the center of World 2 by way of
the Electric Path, a neon lit highway that functions as the planet's only route of transportation. After infiltrating the World 2 base of operations, I'd begin gather intel from their new and improved machine arsenal, as well as what I learned in Dukeware. I'd return to Trouble Salad, and so the battle begins. During the war, the king of Trouble Salad had been slain, he was the last of his bloodline so there was no successor to the throne. However, I was praised for my valiant efforts in the war, and was unanimously named the planet's new emperor. I would begin to rebuild our damaged land, slowly but surely. Trouble Salad would soon reach its age of Renaissance under my rule. The land would prosper once again. Even then though, I had to return home, emperor or not. But first I elected a council noise beings to protect the planet in my absence.
But How? It's pretty simple but since it's my first track, I'll still discuss it. Audiomulch is a live patch editor with a small array of sound generators. I looped a heavily, heavily distorted piano/synthesizer hooked up to a plethora of effects. While the loop continued, I would do live modulations of these effects, mostly flanged, delay, and oscillators. During the ambient part, I shifted to a sin wave to mellow out the noise of saw and the other waves which changed sporadically. I ended the loop and focused on a simple drone to modulate the outro.
Artist's Verdict: My first track and I was pretty proud at the time. Volume obviously would need improvement, and I didn't evolve much during the track, and looking back the soundness kinda weak... All in all though, I still enjoyed and knew I'd have to expand.