Yeah, you need a decent DAW, which you can get for free or for cheap. You could also go the workstation route and/or get a budget outboard multitrack. The latter is going to cost you some money, and really good software is going to cost you some money, too. If it's something you really care about, get at least a part time job to earn some money for this stuff.
Aside from this, a few things are important:
(1) Don't expect your music to sound just like Lana Del Rey etc. That sort of stuff is created using top of the line gear, with extremely experienced producers, musicians, etc. If just anyone could pick up just any gear and sound more or less just like that, then why in the world would folks spend millions of dollars to build recording studios, hire the best producers and musicians, etc.?
(2) That doesn't mean you can't make worthwhile music with what you can afford and your present skill level. But shoot for sounding uniquely like you. Don't try to sound just like someone else. Be influenced by others, but do your own thing.
(3) It's important to be able to create your own music from scratch. Don't use others "beats." Learn how to create basic drum and bass and rhythm parts, learn the basics of harmony and creating melodies and how to build up parts into a song. This is much easier in the completely diy field if you can play at least some basic keyboard, which is why the workstation route isn't a bad idea (you can get workstations with line inputs for mics, guitars, etc.).
(4) Don't be impatient. You'll keep building your skills up if you keep at it. Just create what you can now, focusing on doing your own thing, and gradually your capabilities will improve and you'll acquire new gear/software to expand the possibilities of your sonic palette, too.
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