One of the biggest reasons why I love horror games so much are due to the jump scares in some of them. They can definitely be hit or miss, but man, when they are hits, they definitely hit. There are games out there that really do a great job and catching you by surprise and making you nearly piss your pants because you've gotten scared. I won't go into too much detail with each game, I just want to mention the few that I've personally felt did a really good job at making sure the jump scares are worthwhile.
Amnesia: The Dark Descent:
So, some may say that
Amnesia: The Dark Descent didn't really have too many jump scares, but from what I can remember, it had quite a few, and most if not all of them scared me ****less. The reason I liked the jump scares in this game is because not only were they meant to scare you, you were already in an environment where if even the slightest noise occurred, it already freaked you out. Adding jump scares into a game that is already terrifying on it's own easily makes it one of the scariest and yet, most enjoyable horror games i've played to date. For me, the game did a good job at making sure the jump scares were done right and made sure that if the situation called for it, they went for it. It wasn't done in a corny or stupid way that made you think "what the ****?" it really made you remember that you need to run, and run fast.
Outlast:
Probably along the same league as
Amnesia: The Dark Descent, just from the trailers alone,
Outlast was going to make jump scares some of the scariest parts of the game, and what's funny, is that it wasn't really the random jump scares that got to me in this game. It was more-so having to go outside the asylum, than knowing the horrors of what was inside the asylum, than knowing that you had to go back in and face your fears again. But I guess technically we are talking about jump scares, and this game did them really well. They were a bit more random than
Amnesia: The Dark Descent, and unfortunately, some of them were pretty easy to avoid, mostly because you could see that they somewhat set them up for you to brace yourself. Not really too much of a fault though, since it got you thinking if it's possible for this thing to pop out of it's seat, and that alone was enough to put me on the edge of my seat. Again, great horror game. I even wrote a post here where I expressed how happy I was when I finally completed it. Easily one of the better games that i've completed in recent memory.
Slender: The Eight Pages:
I'll be talking about
Slender: The Arrival in another post, but let's talk about the better of the two. This game is unfortunately part of the Youtube fodder that
Five Nights at Freddy's has become a part of, but that doesn't take away from the fact that it's a great game and one that could easily scare your pants off. This game had one thing in mind, scare you. It did it well. No story, no where to go, just...jump scare. Now, the way they did it was actually really well done. Y'know, putting you into the middle of a forest with a flashlight that lost life over time, and as you find more pages, you just feel Slender stalking you as you get closer and closer to the end. This game was one of the first
horror games I played back when it was first released, and I have to thank it's existence since it got me into a genre that really wasn't down my alley for a long time. I think this would go along with
Amnesia: The Dark Descent with being one of my favorite games to date. Very good game, and if you simply want to be scared, play it. And play it in the dark for the full experience.
Jump scares in general are some of the best parts of horror games, and honestly, I hope they never stop. Developers that find new and exciting ways to scare the **** out of you are great, don't get me wrong, but to be able to simply get scared by something jumping out of nowhere towards you is something I will cherish and love forever. The adrenaline and stress that comes with it is irreplaceable in this genre, and I sincerely hope it never dies away.