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Old 06-18-2015, 08:35 AM   #21 (permalink)
LoathsomePete
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Originally Posted by Freebase Dali View Post
Me too. Not because I even have a console, but I know what's involved with PC modding. How are they going to port that, or will there be a creation kit for consoles? Or is the creation kit going to account for both platforms? So much confuse.
I think it will share the mods available on PC, sans the script extenders and engine plug-ins and other things that just wouldn't work. Also things like hi-res texture updates because then you start to degrade the performance of the game. I'm also curious how they're going to make it so there's a proper load order. I suspect the mods will be analyzed by Bethesda and then, for lack of a better term, idiot proofed so they can easily be downloaded, installed, and run without crashing the game or causing much performance degradation.
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