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Originally Posted by The Batlord
Spoiler for Spoilers for Mass Effect 3 endings:
It bothers me just because I spent three games building relationships and coming to love an entire cast of characters and I don't even get the option to have even ONE cheesy, feel-good ending where I get to ride off into the sun with my chosen romantic sub-plot character on the back of my metaphorical horse. Either I die and destroy all of the mass relays, effectively destroying the entire galactic civilization that I'd just spent influencing, I die and take control of all the Reapers, becoming the Great Satan I'd been fighting all along, or I commit genocide on the Geth and kill EDI. Where's my happy ending, mother****ers?!
But I've come to appreciate the creative side of the ending recently (like as in last night.) It all made sense when I realized that the Reapers weren't originally intended to destroy all advanced life in the galaxy. They were the God Child AI's attempt to integrate organic and synthetic life in much the same way that the "good" ending was supposed to, but they were a failure since, as a pure synthetic, the God Child was unable to replicate the millions of years of evolution needed to make organic races what they are. So the Reapers just became soulless machines without any kind of cultural potential. I'd go into it more, but I don't wanna bore you too much with my nerdy ramblings unless you actually care to discuss the matter.
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Vanguard is ridiculous in 3. In 2 you get the Biotic Charge ability, which lets you rush forward (even through open air and light cover) almost instantaneously to hit an opponent. It really let you get in close like you'd never be able to in the first game. You had to be careful with it or you'd be stuck behind enemy lines with nothing to do but die, but if you used it just right you could flank the **** out of people. It ruled.
But in 3 you have the ability to reduce your cooldown recharge to the point where you can use Charge every four seconds, making you virtually untouchable. Then you have the heavy melee ability that lets you kill even shielded and armored enemies with a quick one-two charge/melee attack before anyone can even bother to look at you. AND there are the abilities you can learn when you level up that make Charge and melee even more effective, especially when used together, that make you a god. I'm about to attack the Illusive Man's base on Brutal and I still have yet to be challenged. I'm never going to be able to use Vanguard in 3 ever again. It's fun in a God Mode cheat kinda way, but it's kind of dull after a while.
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Yeah I remember seeing people use the Vanguard on the multiplayer a alot when I played it on the reg, they were totally OP. They are very good tanks; definitely useful on Gold matchs.
If you hit an enemy with Warp and then have a Vanguard Charge it it will cause a biotic explosion, so you can keep chaining them and just destroy anything in your path. I used to play the Multi quite a bit actually, at least for a few months after its release.
The Adept can be pretty OP as well, as long as you equip light weapons like SMGs or a Handcannons with light attachments you can cause Bio Explosions over and over again.