Quote:
Originally Posted by TheBig3
The Forums only represent roughly 10% of the population. I know roughly 13 people playing and only one of them has selected the Barbarian so far. (as a man of course, I'm sure people are screwing around on them.)
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"Roughly 10%"
What? According to who? I would actually guess that this figure is significantly smaller. Closer to 1%, maybe.
And let's analyze your polling logic for a bit. So you're saying that, in regards to the popularity of the Barbarian, a poll on the game's official website, in which thousands (if not hundreds of thousands) of people voted, somehow provides a less reliable analysis than an anecdotal sample of "roughly 13 people" you know personally?
In any case, I've only seen one stream of Inferno mode and it was from a European team of four, each rolling a different class as you said. I would imagine that is indeed the most effective way to trudge through inferno.
Though I admit, from what I watched (and it was only Act 1), Inferno doesn't look very fun. Every 1-2 minutes of creeping through a Dungeon, the team would run into a pack of unusuals or an elite mob, stacked with 3-4 unique abilities (eg Waller, Vortex and Molten-- HOLY ****), and then they would spend 5 minutes spamming the same 3 attacks that each player had deemed most effective. They also died, a LOT.
And I understand the counterargument here-- "if Inferno doesn't look fun, don't play it! It's meant to be difficult." But here's the thing. EVEN IN Inferno, when they killed the boss of Act 1, I hadn't seen a single unique item drop. Where is the great loot? Andariel in Hell would often drop 2-3 uniques. I don't want to have to suffer through Inferno to achieve worthwhile items...