Quote:
Originally Posted by mr dave
See that's exactly my issue. Turtling was a valid and effective tactic in the original. If I chose to turtle against a player who chose to go full aggro we'd reach a stalemate. To me that's how balance works, 100% aggro vs. 100% defense should result in 0% victory within the match. In the new version 'some' defensive play is effective but being a predominantly defensive player is not.
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In a 1 base vs 1 base situation where neither player has a terrain advantage, thats exactly what happens.
But if you take 2 bases while your opponent turtles up on 1, you have twice as much money and can reinforce twice as fast, so you win, unless he stops you taking that extra base, or takes one of his own. Surely that makes exactly the same amount of sense?