I've found PC games over the last decade or so have really retained their ability to excel in both the gameplay and story aspects of the game. It's definitely not as good as in the '90's, when gameplay and graphical limitations were made up for with well written stories and voice acting, in this day and age when games cost millions of dollars to make, that the story and narrative department will be allocated less money than the gameplay department. Also as multiplayer has continued to dominate the playing incentive, this trend will probably most likely continue, while we're still given a few games a year that treat the story as an integral part of the game.
If you are a gamer who seeks their satisfaction, not in kill streaks and perks, but in watching a well designed narrative unfold, then you really owe it to yourselves to support the games that do do this. Games like the Mass Effect series or the BioShock series, or even ones like L.A. Noire, which while being far from perfect, did at least attempt to appease both audiences.
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