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Old 08-25-2011, 01:32 PM   #3699 (permalink)
Sparky
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Join Date: Jan 2007
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Originally Posted by tore View Post
I feel the other way round. I loved Dead Space 2, but haven't yet finished Amnesia. It was scary, but not as much as I perhaps expected considering it's hype. I also disagree that Amnesia's core game play is more satisfying - at least it hasn't been to me. When I stopped playing, I was in rooms flooded with water, trying to jump between bits of flotsam. I didn't find it to be original, nor particularly entertaining.

I liked what happened before though, but I felt like it's 90% atmosphere and not much else. I'll pick it up again though and finish it one day soon and maybe my opinion will change.

edit :

I think there's some psychology behind people praising games like Amnesia which stems from a knee-jerk reaction to support indie developers, particularly when they do something different from everyone else. Amnesia deserves a lot of praise, definetly, but I think the hype may well make out the game to be better than it really is. I wonder if people would have liked it so much had it been developed by Ubisoft f.ex.
Your probably right.`But i liked how the game never tried to be fun or give you a sense of reward. There's a section later on where if u die that's the end of the game.

I really liked how physics based and grounded in reality the puzzles were. I'm used to resident evil where you collect a key to open a box that has a half-circle which combined with another half circle opens up a door to the big key etc.

In amnesia your just throw a chair out a window to get through the window.
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